AddChild(TreeNode *pChild,
bool bFirst=false) const |
mudbox::TreeNode |
[virtual] |
AddYawPitchRoll(const Vector
&vYPR) |
mudbox::Camera |
[virtual] |
Aim()
const |
mudbox::Camera |
[virtual] |
Angle2D(void) const |
mudbox::Camera |
[virtual] |
Annex(Node *pSource, const
QString &sCategory="") |
mudbox::Node |
|
AspectRatio(void) const |
mudbox::Camera |
[virtual] |
AttributeByID(const QString
&sID) const |
mudbox::Node |
|
AttributeByIndex(int iIndex)
const |
mudbox::Node |
|
AttributeByName(const QString
&sName) const |
mudbox::Node |
|
AttributeCount(void)
const |
mudbox::Node |
|
ByID(int iID) |
mudbox::Node |
[static] |
ByName(const QString
&sClass, const QString &sName) |
mudbox::Node |
[static] |
Camera(void) |
mudbox::Camera |
[protected] |
ChildByClass(const
ClassDesc *pClass, bool bAutoCreate=true) const |
mudbox::TreeNode |
[virtual] |
ChildByClass(bool
bAutoCreate=true) const |
mudbox::TreeNode |
[inline] |
ChildByClass(const
ClassDesc *pClass, unsigned int iIndex=0) const |
mudbox::TreeNode |
[virtual] |
ChildByClass(unsigned int
iIndex=0) const |
mudbox::TreeNode |
[inline] |
ContentChanged(void) const |
mudbox::Node |
|
CopyFrom(const Camera
&cOther) |
mudbox::Camera |
[virtual] |
CreateInstances(unsigned int
iCount=1) |
mudbox::Camera |
[static] |
CreatePropertiesWindow(QWidget
*pParent) |
mudbox::Node |
[virtual] |
DeleteChildByClass(const
ClassDesc *pClass) |
mudbox::TreeNode |
[virtual] |
EventGate
class |
mudbox::Node |
[friend] |
Far(void) const |
mudbox::Camera |
[virtual] |
First(void) |
mudbox::Node |
[static] |
FirstChild(void) const |
mudbox::TreeNode |
[virtual] |
Forward(void) const |
mudbox::Camera |
[virtual] |
FOV(void) const |
mudbox::Camera |
[virtual] |
ID(void) const |
mudbox::Node |
|
Info(void) const |
mudbox::TreeNode |
[virtual] |
Initialize(void) |
mudbox::Node |
[virtual] |
IsEqualTo(const Camera
&cOther) const |
mudbox::Camera |
[virtual] |
IsKindOf(const ClassDesc
*pClass) const |
mudbox::Node |
|
LoadTemplate(const QString
&sFileName="", bool bStartEvent=false) |
mudbox::Node |
|
Locked(void) const |
mudbox::TreeNode |
[virtual] |
LogAttributes(void)
const |
mudbox::Node |
|
m_pThis |
mudbox::Node |
|
Matrix(bool bOffscreen=false)
const |
mudbox::Camera |
[virtual] |
MoveBackward(float
fRange) |
mudbox::Camera |
[virtual] |
MoveDown(float fRange) |
mudbox::Camera |
[virtual] |
MoveForward(float
fRange) |
mudbox::Camera |
[virtual] |
MoveLeft(float fRange) |
mudbox::Camera |
[virtual] |
MoveRight(float fRange) |
mudbox::Camera |
[virtual] |
MoveUp(float fRange) |
mudbox::Camera |
[virtual] |
Name(const ClassDesc *pClass=0)
const |
mudbox::Node |
[virtual] |
Near(void) const |
mudbox::Camera |
[virtual] |
Next(void) const |
mudbox::Node |
|
NextSibling(void)
const |
mudbox::TreeNode |
[virtual] |
Node(const QString
&sName="") |
mudbox::Node |
|
OnEvent(const EventGate
&cEvent) |
mudbox::Node |
[virtual] |
OnLinked(const TreeNode
*pOldParent) |
mudbox::TreeNode |
[virtual] |
OnNodeEvent(const Attribute
&cAttribute, NodeEventType cType) |
mudbox::Node |
[virtual] |
Orthographic() const |
mudbox::Camera |
[virtual] |
Parent(void) const |
mudbox::TreeNode |
[virtual] |
Pick(float fXPosition, float
fYPosition, SurfacePoint &sResult) |
mudbox::Camera |
[virtual] |
Pitch(void) const |
mudbox::Camera |
[virtual] |
Position(void) const |
mudbox::Camera |
[virtual] |
Position2D(void) const |
mudbox::Camera |
[virtual] |
PrevSibling(void)
const |
mudbox::TreeNode |
[virtual] |
Project(const Vector
&vWorldPosition) const |
mudbox::Camera |
[virtual] |
RemoveChild(TreeNode
*pChild) const |
mudbox::TreeNode |
[virtual] |
RequestDeferredEvent(Attribute
&cAttribute) |
mudbox::Node |
|
Right(void) const |
mudbox::Camera |
[virtual] |
Roll(void) const |
mudbox::Camera |
[virtual] |
RuntimeClass(void) const |
mudbox::Camera |
[inline, virtual] |
SaveTemplate(const QString
&sFileName="", bool bSaveOnlyVisible=false) |
mudbox::Node |
|
Scale2D(void) const |
mudbox::Camera |
[virtual] |
Serialize(Stream
&s) |
mudbox::TreeNode |
[virtual] |
SetAim(const Vector
&v) |
mudbox::Camera |
[virtual] |
SetAngle2D(float
fAngle2D) |
mudbox::Camera |
[virtual] |
SetAspectRatio(float
fAspectRatio) |
mudbox::Camera |
[virtual] |
SetFar(float fFar) |
mudbox::Camera |
[virtual] |
SetForwardUpRight(const
Vector &vForward, const Vector &vUp, const Vector
&vRight) |
mudbox::Camera |
[virtual] |
SetFOV(float fFOV) |
mudbox::Camera |
[virtual] |
SetLocked(bool b) |
mudbox::TreeNode |
[virtual] |
SetName(const QString
&sName) |
mudbox::Node |
|
SetNear(float fNear) |
mudbox::Camera |
[virtual] |
SetOrthographic(bool
isOrtho) |
mudbox::Camera |
[virtual] |
SetPosition(const Vector
&vPosition) |
mudbox::Camera |
[virtual] |
SetPosition2D(const Vector
&vPosition2D) |
mudbox::Camera |
[virtual] |
SetScale2D(float
fScale2D) |
mudbox::Camera |
[virtual] |
SetTarget(const Vector
&vTarget, const Vector &vUpDir=Vector(0, 1, 0)) |
mudbox::Camera |
[virtual] |
SetVersion(unsigned int
iVersion) |
mudbox::Node |
|
SetVisible(bool b) |
mudbox::TreeNode |
[virtual] |
SetYawPitchRoll(const Vector
&vYPR) |
mudbox::Camera |
[virtual] |
StaticClass(void) |
mudbox::Camera |
[static] |
Transformation(void)
const |
mudbox::GroupNode |
|
TreeNode(void) |
mudbox::TreeNode |
|
UnProject(const Vector
&vScreenPosition) const |
mudbox::Camera |
[virtual] |
Up(void) const |
mudbox::Camera |
[virtual] |
Version(void) const |
mudbox::Node |
|
Visible(void) const |
mudbox::TreeNode |
[virtual] |
Yaw(void) const |
mudbox::Camera |
[virtual] |
~Node(void) |
mudbox::Node |
[virtual] |
~TreeNode(void) |
mudbox::TreeNode |
|