Next Accessing the Edit Menu

Chapter 7, Editing
About Editing

Use the Editing tools in Lustre to make modifications to your cuts, for example, to move, trim, cut, delete or replace shots. You can also add dissolves between shots, perform a confidence check, or use scene detection. Typically, you perform editing operations before colour grading. In this way, the colourist works on only the frames that are destined for the final master.

Perform a confidence check to detect changes in scenes. A confidence check is a process in which you manually compare the frames in an assembled EDL to frames captured from an offline digital cut. With a confidence check, you ensure that the scanned film frames match the frames that were edited together during the offline edit. This is an important step in guaranteeing that the final colour-graded timeline is in sync with the audio that appears in the final edited master.

With scene detection, you can take a long captured shot that spans multiple scenes and automatically introduce splices each time the scene changes. You can then grade the new shots separately. Do this, for example, when you are capturing a final edited HD master into Lustre for colour grading.

Representing the Timeline Top

The sequence of shots in a cut file is referred to as the timeline. Lustre has two visual ways of representing the timeline: the Storyboard and the Multi-Layer Timeline.

When there is only one layer in the timeline, the Storyboard is simply the thumbnail view of the sequence of shots in the cut. When there are multiple layers in the timeline, the Storyboard is the thumbnail view of the flattened timeline, taking into consideration shots in a cut that represents a single-layer view of the timeline (see Top Vertical Priority). This single layer corresponds with one of the following, depending on the soloing and muting status:

The Multi-Layer Timeline organizes the cut into a multiple layer format. The elements appear as a series of rectangles on a time-proportional grid, with a positioner at the location of the current frame. Multiple layers are useful for grade versioning, roughing out edit sequences, and for multi-layer editing. This allows you to try various edits and colour grading versions on your shots before choosing the one which is used in the final master.

For more information about:

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