MotionBuilder 2015 Readme


Thank you for downloading Autodesk® MotionBuilder 2015.

This readme provides the latest information regarding the MotionBuilder installation. It is recommended that you read this entire document before you install MotionBuilder 2015. For reference, you can save this document to your hard drive or print a copy.


Contents


Defect ID Description
MOBU-6497 Mirror Animation works reliably now
MOBU-6932 Pose Mirror works on Character Extensions
MOBU-6781 Fix the inconsistent shoulder manipulation
MOBU-6705 Flex MoCap – Issue Creating Optical Marker via SDK
MOBU-6725 Custom properties added to the boxes in a relation constraint are lost on save
MOBU-6441 Floor Contacts - Reset All Properties issue
MOBU-6036 Schematic View – Issue with the Zoom/Frame element
MOBU-5841 Camera - Layer Rotation issue
MOBU-5894 Deselected properties get keyed
MOBU-5900 Time Discontinuity playback always starts at 0
MOBU-6671 Namespaced objects remains in memory after FileNew() and Delete
MOBU-6809 During Lost license behaviour, Save dialog does not allow user to save script
MOBU-7338 Schematic View - Zoom/Frame element
MOBU-7089 Constant Key Reducer doesn't work for visibility animation
MOBU-7102 HIK - Neck collapse on head manipulation
MOBU-6544 Mobu receives unwanted hot key command when in "Maya interactive" mode
MOBU-6057 Incorrect boundary vertices at UV shell borders
MOBU-7246 Do not have the Ability to increase motionBuilderCurrentColorIdLimit above 65,536
MOBU-6455 Loading a particular scene takes too much time in 881 kubuntu
MOBU-5995 Resetting MotionBuilder Help Preferences does not clear Destination Path
MOBU-6002 Can't launch locally installed English MotionBuilder Help from MotionBuilder on Windows using default path.
MOBU-6496 Story - Razoring clip affects Playback
MOBU-6670 Creating context menu or dialog box in main loop when background UIIdle event is active crashes MotionBuilder
MOBU-6675 Deletion of objects in scene take a long time.
MOBU-6013 Can't blend custom properties in the Story
MOBU-6440 Unable to Redo Camera actions
MOBU-6709 Pasting a pose in body parts mode affects character extensions
MOBU-6797 Head effector is always pinned with HIK2014 solver
MOBU-6806 2014: Take index's swap on save
MOBU-5991 Multi-Referential Constraint - Namespace/Keying order
MOBU-5918 pythonidelib.FlushOutput() don't flush script print output before execution finishing
MOBU-7086 MotionBuilder crashes on exit when OnChange callbacks are registered
MOBU-6947 PlotAnimation( FBCharacterPlotWhere.kFBCharacterPlotOnSkeleton, plotOptions ) does not behave the same as doing it manually
MOBU-6670 Creating context menu or dialog box in main loop when background UIIdle event is active crashes MotionBuilder
MOBU-6744 Pasting a pose via the SDK causes a memory leak
MOBU-6460 FBFCurveEditor widget not updated if a property got key'd in the FCurveEditor UI
MOBU-7335 FCurve Channel - Selection State not persistent
MOBU-7233 Crash if user has insufficient permission on FBM folder
MOBU-7214 The file callback ‘OnFileSaveCompleted’ does not update the UI Scene Name at the top of MotionBuilder
MOBU-7111 FileIO Performance
MOBU-6945 HIK 2014 FK Rotation reset
MOBU-6929 pyfbsdk_gen_doc.py missing from 2014 install
MOBU-6885 Retarget Jitter when Loading Char Animation
MOBU-6811 Re-Ordering of Takes Error
MOBU-6807 Applying poses with Auto key enabled does not work
MOBU-6806 Take index's swap on save
MOBU-6783 When merging/appending in a relation constraint with same namespace the function box namespace is not incremented
MOBU-6782 Merging character with new solve crashes Motionbuilder or breaks the skeleton to control rig connection
MOBU-6780 Constraints broken during Merge append on Weight property connections
MOBU-6752 Custom properties added to boxes in a relation constraint are lost on save
MOBU-6668 Selecting an effector with "Display Keying Group" turned on does not display keying groups from other body parts
MOBU-6631 Selective Redraw - Time Slider update
MOBU-6531 Transport Controls - Drag Key update
MOBU-6410 split-normals issue from the UV set when using blend shapes causing shading issues
MOBU-6404 Can't blend custom properties in the Story
MOBU-6029 Story - Time Discontinuity Audio issue (.MOV H.264 // WAV 48Khz)
MOBU-6015 Story Character Track - Body Parts selection affects Spine.
MOBU-5980 Missing audio clips when rendering in h.264 .mov
MOBU-5887 Plot at 29.97 does not plot on frame



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Defect ID Description
MOBU-6023 Crashes in Linux unless Sync to vBlank in Graphics driver settings is turned off
MOBU-7238 Secondary monitor does not receive signal if MotionBuilder has been launched first
MOBU-6958 Namespace – Merge Append duplicate Namespace
MOBU-7228 Cannot add a Camera Switcher to a Relation Constraint
MOBU-6846 FBMatrix inverse does not return the inversed matrix
MOBU-7324 Uninstallation: Residual files remain in Autodesk folder
MOBU-7300 Lag in real time playback with Story window open unless selective redraw turned on
MOBU-7188 When you delete an LTC device you can not use another one
MOBU-6586 The Src In and Src End in audio settings are too large
MOBU-7053 Unable to scrub the timeline while keying
MOBU-7372 Importing C3D file before setting framerate produces wrong number of frames
MOBU-7331 Filename can not recognize character '`' (tilda)
MOBU-7404Dynamic lighting and shadows not refreshing correctly in Windows

Workaround:
Change the Light Settings > Type from "Point Light" to "Infinite Light", and then change it back to "Point Light". This will re-initialize the variables. 
MOBU-7405FBDelete on character crashes Mobu

Workaround: If a character contains the 2013 or 2014 HIK solver, then FBCharacter.FBDelete() crashes MotionBuilder. Use the following                     code snippet to delete the 2013 and 2014 HIK solvers from the character, and then delete the character:

                    scn = FBSystem().Scene
                    char = scn.Characters[0]

                    if char.GetExternalSolver().Name.startswith("HIK 2013 Solver"):
                       char.GetExternalSolver().FBDelete()

                    if char.GetExternalSolver().Name.startswith("HIK 2014 Solver"):
                       char.GetExternalSolver().FBDelete()

                    char.FBDelete()
MOBU-7424ReCap Pro instead of ReCap mentioned in the 2015 Installation Help on the media of MotionBuilder 2015.

Description: The Autodesk Entertainment Creation Suite 2015 Installation Help included on the media of the Autodesk MotionBuilder 2015, mentions in several Installation and Licensing topics the Autodesk® ReCap™ Pro product instead of the Autodesk® ReCap™ product.

This issue has since been resolved in the Autodesk Entertainment Creation Suite 2015 Installation Help available on the Autodesk Knowledge Network available at: http://help.autodesk.com/view/INSTALL_LICENSE/2014/ENU/.

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