from pyfbsdk import FBModelCube, FBVector3d, FBModelTransformationMatrix, FBModelShadingMode
lCube = FBModelCube('aFBModelCube')
lCube.SetVector( FBVector3d( 50, 50, 50 ) )
lCube.SetVector( FBVector3d( 25, 25, 25 ), FBModelTransformationMatrix.kModelScaling )
lCube.SetVector( FBVector3d( 15, 25, 35 ), FBModelTransformationMatrix.kModelRotation )
lCube.ShadingMode = FBModelShadingMode.kFBModelShadingWire
lCube.Visible = True
lCube.Show = True
del( lCube, FBModelCube, FBVector3d, FBModelTransformationMatrix, FBModelShadingMode )