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cpCollision [-cloth boolean] [-help] [-name objectName] [-rigid boolean]
[objects ...]
cpCollision is undoable, queryable, and editable.
cloth, help, name, rigid
Long name (short name) |
[argument types] |
Properties |
-help(-h)
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Prints a quick help message.
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-name(-n)
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objectName
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Specifies the name of the constraint object transform. The actual shape name
will be objectNameShape.
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-cloth(-c)
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boolean
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Enable collisions Cloth-to-cloth.
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-rigid(-r)
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boolean
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Enable collisions to Rigid bodies.
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Flag can appear in Create mode of command
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Flag can appear in Edit mode of command
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Flag can appear in Query mode of command
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Flag can be used more than once in a command
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String: Name of cpCollisionSet
cpButton, cpConstraint, cpPanel, cpProperty, cpSeam, cpSolver, cpTool
// Select some vertices of the cloth mesh
//
cpCollision;