Long name (short name) | [argument types] | Properties |
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-style
(-st)
| "radial" | "tangential" |  |
|
Specifies the wrinkle style.
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-center
(-ct)
| double double double (x,y,z) |  |
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Specifies the center of the wrinkle.
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-axis
(-ax)
| double double double (x,y,z) |  |
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Specifies the plane of the wrinkle.
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-dropoffDistance
(-dds)
| double |  |
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Specifies the dropoff distance around the center.
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-wrinkleCount
(-wc)
| int |  |
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Specifies the number of wrinkle lines to be generated.
Default is 3.
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-branchCount
(-brc)
| int |  |
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Specifies the number of branches per wrinkle. Default is 2.
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-branchDepth
(-bd)
| int |  |
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Specifies the depth of the branching. Default is 0.
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-wrinkleIntensity
(-wi)
| float |  |
|
Increasing the intensity makes it more wrinkly. Default is 0.5.
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-envelope
(-en)
|
|  |
|
The envelope globally attenuates the amount of deformation. Default is 1.0.
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-randomness
(-rnd)
| float |  |
|
Amount of randomness. Default is 0.2.
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-thickness
(-th)
| float |  |
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Wrinkle thickness. Default is 1.0.
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-uvSpace
(-uv)
| double double double double double |  |
|
1/2 length, 1/2 breadth, rotation angle, center u, v
definition of a patch in uv space where the wrinkle is
to be constructed.
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-crease
(-cr)
| curveName |   |
|
Specifies an existing curve to serve as the wrinkle.
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-geometry
(-g)
| string | |
|
This flag does nothing. This flag will be removed post Maya2.0.
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-remove
(-rm)
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| |
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This flag does nothing. This flag will be removed post Maya2.0.
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