#- # ========================================================================== # Copyright (C) 1995 - 2006 Autodesk, Inc. and/or its licensors. All # rights reserved. # # The coded instructions, statements, computer programs, and/or related # material (collectively the "Data") in these files contain unpublished # information proprietary to Autodesk, Inc. ("Autodesk") and/or its # licensors, which is protected by U.S. and Canadian federal copyright # law and by international treaties. # # The Data is provided for use exclusively by You. You have the right # to use, modify, and incorporate this Data into other products for # purposes authorized by the Autodesk software license agreement, # without fee. # # The copyright notices in the Software and this entire statement, # including the above license grant, this restriction and the # following disclaimer, must be included in all copies of the # Software, in whole or in part, and all derivative works of # the Software, unless such copies or derivative works are solely # in the form of machine-executable object code generated by a # source language processor. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND. # AUTODESK DOES NOT MAKE AND HEREBY DISCLAIMS ANY EXPRESS OR IMPLIED # WARRANTIES INCLUDING, BUT NOT LIMITED TO, THE WARRANTIES OF # NON-INFRINGEMENT, MERCHANTABILITY OR FITNESS FOR A PARTICULAR # PURPOSE, OR ARISING FROM A COURSE OF DEALING, USAGE, OR # TRADE PRACTICE. IN NO EVENT WILL AUTODESK AND/OR ITS LICENSORS # BE LIABLE FOR ANY LOST REVENUES, DATA, OR PROFITS, OR SPECIAL, # DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES, EVEN IF AUTODESK # AND/OR ITS LICENSORS HAS BEEN ADVISED OF THE POSSIBILITY # OR PROBABILITY OF SUCH DAMAGES. # # ========================================================================== #+ # import maya # maya.cmds.loadPlugin("yTwistNode.py") # maya.cmds.sphere() # maya.cmds.deformer( type='spyTwistNode' ) import math, sys import maya.OpenMaya as OpenMaya import maya.OpenMayaAnim as OpenMayaAnim import maya.OpenMayaMPx as OpenMayaMPx kPluginNodeTypeName = "spyTwistNode" yTwistNodeId = OpenMaya.MTypeId(0x8702) # Node definition class yTwistNode(OpenMayaMPx.MPxDeformerNode): # class variables angle = OpenMaya.MObject() # constructor def __init__(self): OpenMayaMPx.MPxDeformerNode.__init__(self) # deform def deform(self,dataBlock,geomIter,matrix,multiIndex): # # get the angle from the datablock angleHandle = dataBlock.inputValue( self.angle ) angleValue = angleHandle.asDouble() # # get the envelope envelope = OpenMayaMPx.cvar.MPxDeformerNode_envelope envelopeHandle = dataBlock.inputValue( envelope ) envelopeValue = envelopeHandle.asFloat() # # iterate over the object and change the angle while geomIter.isDone() == False: point = geomIter.position() ff = angleValue * point.y * envelopeValue if ff != 0.0: cct= math.cos(ff) cst= math.sin(ff) tt= point.x*cct-point.z*cst point.z= point.x*cst + point.z*cct point.x=tt geomIter.setPosition( point ) geomIter.next() # creator def nodeCreator(): return OpenMayaMPx.asMPxPtr( yTwistNode() ) # initializer def nodeInitializer(): # angle nAttr = OpenMaya.MFnNumericAttribute() yTwistNode.angle = nAttr.create( "angle", "fa", OpenMaya.MFnNumericData.kDouble, 0.0 ) #nAttr.setDefault(0.0) nAttr.setKeyable(True) # add attribute try: yTwistNode.addAttribute( yTwistNode.angle ) outputGeom = OpenMayaMPx.cvar.MPxDeformerNode_outputGeom yTwistNode.attributeAffects( yTwistNode.angle, outputGeom ) except: sys.stderr.write( "Failed to create attributes of %s node\n", kPluginNodeTypeName ) # initialize the script plug-in def initializePlugin(mobject): mplugin = OpenMayaMPx.MFnPlugin(mobject) try: mplugin.registerNode( kPluginNodeTypeName, yTwistNodeId, nodeCreator, nodeInitializer, OpenMayaMPx.MPxNode.kDeformerNode ) except: sys.stderr.write( "Failed to register node: %s\n" % kPluginNodeTypeName ) # uninitialize the script plug-in def uninitializePlugin(mobject): mplugin = OpenMayaMPx.MFnPlugin(mobject) try: mplugin.deregisterNode( yTwistNodeId ) except: sys.stderr.write( "Failed to unregister node: %s\n" % kPluginNodeTypeName )
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