polyRawWriter.cpp

//-
// ==========================================================================
// Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk
// license agreement provided at the time of installation or download,
// or which otherwise accompanies this software in either electronic
// or hard copy form.
// ==========================================================================
//+

//
//

//polyRawWriter.cpp

//General Includes
//
#include <maya/MIOStream.h>
#include <maya/MGlobal.h>
#include <maya/MIntArray.h>
#include <maya/MFnSet.h>
#include <maya/MItDependencyGraph.h>
#include <maya/MDagPath.h>
#include <maya/MFnMesh.h>
#include <maya/MPlug.h>
#include <maya/MIOStream.h>
#include <time.h>

//Iterator Includes
//
#include <maya/MItMeshPolygon.h>


//Header File
//
#include "polyRawWriter.h"

//Macros
//
#define DELIMITER "\t"
#define SHAPE_DIVIDER "*******************************************************************************\n"
#define HEADER_LINE "===============================================================================\n"
#define LINE "-------------------------------------------------------------------------------\n"


polyRawWriter::polyRawWriter(const MDagPath& dagPath, MStatus& status):
polyWriter(dagPath, status),
fHeadUVSet(NULL)
//Summary:      creates and initializes an object of this class
//Args   :      dagPath - the DAG path of the current node
//                      status - will be set to MStatus::kSuccess if the constructor was
//                                       successful;  MStatus::kFailure otherwise
{
}


polyRawWriter::~polyRawWriter() 
//Summary:  deletes the objects created by this class
{
        if (NULL != fHeadUVSet) delete fHeadUVSet;
}


MStatus polyRawWriter::extractGeometry() 
//Summary:      extracts main geometry as well as all UV sets and each set's
//                      coordinates
{

        if (MStatus::kFailure == polyWriter::extractGeometry()) {
                return MStatus::kFailure;
        }

        MStringArray uvSetNames;
        if (MStatus::kFailure == fMesh->getUVSetNames(uvSetNames)) {
                MGlobal::displayError("MFnMesh::getUVSetNames"); 
                return MStatus::kFailure;
        }

        unsigned int uvSetCount = uvSetNames.length();
        unsigned int i;

        UVSet* currUVSet = NULL;

        for (i = 0; i < uvSetCount; i++ ) {
                if (0 == i) {
                        currUVSet = new UVSet;
                        fHeadUVSet = currUVSet;
                } else {
                        currUVSet->next = new UVSet;
                        currUVSet = currUVSet->next;
                }

                currUVSet->name = uvSetNames[i];
                currUVSet->next = NULL;

                // Retrieve the UV values
                //
                if (MStatus::kFailure == fMesh->getUVs(currUVSet->uArray, currUVSet->vArray, &currUVSet->name)) {
                        return MStatus::kFailure;
                }
        }

        return MStatus::kSuccess;
}


MStatus polyRawWriter::writeToFile(ostream& os) 
//Summary:      outputs the geometry of this polygonal mesh in raw text format
//Args   :      os - an output stream to write to
//Returns:  MStatus::kSuccess if the method succeeds
//                      MStatus::kFailure if the method fails
{
        MGlobal::displayInfo("Exporting " + fMesh->partialPathName());

        os << SHAPE_DIVIDER;
        os << "Shape:  " << fMesh->partialPathName() << "\n";
        os << SHAPE_DIVIDER;
        os << "\n";

        if (MStatus::kFailure == outputFaces(os)) {
                return MStatus::kFailure;
        }

        if (MStatus::kFailure == outputVertices(os)) {
                return MStatus::kFailure;
        }

        if (MStatus::kFailure == outputVertexInfo(os)) {
                return MStatus::kFailure;
        }

        if (MStatus::kFailure == outputNormals(os)) {
                return MStatus::kFailure;
        }

        if (MStatus::kFailure == outputTangents(os)) {
                return MStatus::kFailure;
        }

        if (MStatus::kFailure == outputBinormals(os)) {
                return MStatus::kFailure;
        }

        if (MStatus::kFailure == outputColors(os)) {
                return MStatus::kFailure;
        }

        if (MStatus::kFailure == outputUVs(os)) {
                return MStatus::kFailure;
        }

        if (MStatus::kFailure == outputSets(os)) {
                return MStatus::kFailure;
        }
        os << "\n\n";
        
        return MStatus::kSuccess;
}


MStatus polyRawWriter::outputFaces(ostream& os) 
//Summary:      outputs the vertex indices that comprise each face
//Args   :      os - an output stream to write to
//Returns:      MStatus::kSuccess if all faces were outputted
//                      MStatus::kFailure otherwise
{
        unsigned int faceCount = fMesh->numPolygons();
        if (0 == faceCount) {
                return MStatus::kFailure;
        }

        MStatus status;
        MIntArray indexArray;

        os << "Faces:  " << faceCount << "\n";
        os << HEADER_LINE;
        os << "Format:  Index|Vertex Indices\n";
        os << LINE;

        unsigned int i;
        for (i = 0; i < faceCount; i++) {
                os << i << DELIMITER;

                unsigned int indexCount = fMesh->polygonVertexCount(i, &status);
                if (MStatus::kFailure == status) {
                        MGlobal::displayError("MFnMesh::polygonVertexCount");
                        return MStatus::kFailure;
                }

                status = fMesh->getPolygonVertices (i, indexArray);
                if (MStatus::kFailure == status) {
                        MGlobal::displayError("MFnMesh::getPolygonVertices");
                        return MStatus::kFailure;
                }

                unsigned int j;
                for (j = 0; j < indexCount; j++) {
                        os << indexArray[j] << " ";
                }

                os << "\n";
        }
        os << "\n\n";

        return MStatus::kSuccess;
}


MStatus polyRawWriter::outputVertices(ostream& os) 
//Summary:      outputs all vertex coordinates
//Args   :      os - an output stream to write to
//Returns:      MStatus::kSuccess if all vertex coordinates were outputted
//                      MStatus::kFailure otherwise
{
        unsigned int vertexCount = fVertexArray.length();
        unsigned i;

        if (0 == vertexCount) {
                return MStatus::kFailure;
        }

        os << "Vertices:  " << vertexCount << "\n";
        os << HEADER_LINE;
        os << "Format:  Vertex|(x, y, z)\n";
        os << LINE;
        for (i = 0; i < vertexCount; i++) {
                os << i << DELIMITER << "(" 
                   << fVertexArray[i].x << ", " 
                   << fVertexArray[i].y << ", " 
                   << fVertexArray[i].z << ")\n";
        }
        os << "\n\n";

        return MStatus::kSuccess;
}


MStatus polyRawWriter::outputVertexInfo(ostream& os) 
//Summary:      outputs the per face per vertex information such as normal, color, and uv set
//                      indices
//Args   :      os - an output stream to write to
//Returns:      MStatus::kSuccess if all per face per vertex information was outputted
//                      MStatus::kFailure otherwise
{
        unsigned int faceCount = fMesh->numPolygons();
        unsigned i, j, indexCount;

        MStatus status;
        MIntArray indexArray;

        //output the header
        os << "Vertex Info:\n";
        os << HEADER_LINE;
        os << "Format:  Face|faceVertexIndex|vertexIndex|normalIndex|colorIndex|";
        
        //Add each uv set to the header
        UVSet* currUVSet;
        for (currUVSet = fHeadUVSet; currUVSet != NULL; currUVSet = currUVSet->next) {
                os << "| UV_" << currUVSet->name;
        }
        os << "\n";

        os << LINE;

        MIntArray normalIndexArray;
        int colorIndex, uvID;

        for (i = 0; i < faceCount; i++) {

                indexCount = fMesh->polygonVertexCount(i, &status);
                if (MStatus::kFailure == status) {
                        MGlobal::displayError("MFnMesh::polygonVertexCount");
                        return MStatus::kFailure;
                }

                status = fMesh->getPolygonVertices (i, indexArray);
                if (MStatus::kFailure == status) {
                        MGlobal::displayError("MFnMesh::getPolygonVertices");
                        return MStatus::kFailure;
                }

                status == fMesh->getFaceNormalIds (i, normalIndexArray);
                if (MStatus::kFailure == status) {
                        MGlobal::displayError("MFnMesh::getFaceNormalIds");
                        return MStatus::kFailure;
                }

                for (j = 0; j < indexCount; j++) {
                        status = fMesh->getFaceVertexColorIndex(i, j, colorIndex);

                        //output the face, face vertex index, vertex index, normal index, color index
                        //for the current vertex on the current face
                        os << i << DELIMITER << j << DELIMITER << indexArray[j] << DELIMITER
                           << normalIndexArray[j] << DELIMITER << colorIndex << DELIMITER;

                        //output each uv set index for the current vertex on the current face
                        for (currUVSet = fHeadUVSet; currUVSet != NULL; currUVSet = currUVSet->next) {
                                status = fMesh->getPolygonUVid(i, j, uvID, &currUVSet->name);
                                if (MStatus::kFailure == status) {
                                        MGlobal::displayError("MFnMesh::getPolygonUVid");
                                        return MStatus::kFailure;
                                }
                                os << DELIMITER << uvID;
                        }
                        os << "\n";
                }

                os << "\n";
        }
        os << "\n";

        return MStatus::kSuccess;
}


MStatus polyRawWriter::outputNormals(ostream& os) 
//Summary:      outputs the normals for this polygonal mesh
//Args   :      os - an output stream to write to
//Returns:      MStatus::kSuccess if all normals were outputted
//                      MStatus::kFailure otherwise
{
        unsigned int normalCount = fNormalArray.length();
        if (0 == normalCount) {
                return MStatus::kFailure;
        }

        os << "Normals:  " << normalCount << "\n";
        os << HEADER_LINE;
        os << "Format:  Index|[x, y, z]\n";
        os << LINE;

        unsigned int i;
        for (i = 0; i < normalCount; i++) {
                os << i << DELIMITER << "["
                   << fNormalArray[i].x << ", "
                   << fNormalArray[i].y << ", "
                   << fNormalArray[i].z << "]\n";
        }
        os << "\n\n";

        return MStatus::kSuccess;
}

MStatus polyRawWriter::outputTangents(ostream& os) 
//Summary:      outputs the normals for this polygonal mesh
//Args   :      os - an output stream to write to
//Returns:      MStatus::kSuccess if all normals were outputted
//                      MStatus::kFailure otherwise
{
        unsigned int tangentCount = fTangentArray.length();
        if (0 == tangentCount) {
                return MStatus::kFailure;
        }

        os << "Tangents:  " << tangentCount << "\n";
        os << HEADER_LINE;
        os << "Format:  Index|[x, y, z]\n";
        os << LINE;

        unsigned int i;
        for (i = 0; i < tangentCount; i++) {
                os << i << DELIMITER << "["
                   << fTangentArray[i].x << ", "
                   << fTangentArray[i].y << ", "
                   << fTangentArray[i].z << "]\n";
        }
        os << "\n\n";

        return MStatus::kSuccess;
}

MStatus polyRawWriter::outputBinormals(ostream& os) 
//Summary:      outputs the normals for this polygonal mesh
//Args   :      os - an output stream to write to
//Returns:      MStatus::kSuccess if all normals were outputted
//                      MStatus::kFailure otherwise
{
        unsigned int binormalCount = fBinormalArray.length();
        if (0 == binormalCount) {
                return MStatus::kFailure;
        }

        os << "Binormals:  " << binormalCount << "\n";
        os << HEADER_LINE;
        os << "Format:  Index|[x, y, z]\n";
        os << LINE;

        unsigned int i;
        for (i = 0; i < binormalCount; i++) {
                os << i << DELIMITER << "["
                   << fBinormalArray[i].x << ", "
                   << fBinormalArray[i].y << ", "
                   << fBinormalArray[i].z << "]\n";
        }
        os << "\n\n";

        return MStatus::kSuccess;
}

MStatus polyRawWriter::outputColors(ostream& os) 
//Summary:      outputs the colors for this polygonal mesh
//Args   :      os - an output stream to write to
//Returns:      MStatus::kSuccess if all colors were outputted
//                      MStatus::kFailure otherwise
{
        unsigned int colorCount = fColorArray.length();
        if (0 == colorCount) {
                return MStatus::kFailure;
        }

        os << "Colors:  " << colorCount << "\n";
        os << HEADER_LINE;
        os << "Format:  Index|R G B A\n";
        os << LINE;
        
        unsigned int i;
        for (i = 0; i < colorCount; i++) {
                os << i << DELIMITER
                   << fColorArray[i].r << " "
                   << fColorArray[i].g << " "
                   << fColorArray[i].b << " "
                   << fColorArray[i].a << "\n";
        }
        os << "\n\n";

        return MStatus::kSuccess;
}


MStatus polyRawWriter::outputUVs(ostream& os) 
//Summary:      for each UV Set, outputs all uv coordinates
//Args   :      os - an output stream to write to
//Returns:      MStatus::kSuccess if UV coordinates for all UV sets were outputted
//                      MStatus::kFailure otherwise
{
        UVSet* currUVSet;
        unsigned int i, uvCount;
        for (currUVSet = fHeadUVSet; currUVSet != NULL; currUVSet = currUVSet->next) {
                if (currUVSet->name == fCurrentUVSetName) {
                        os << "Current ";
                }

                os << "UV Set:  " << currUVSet->name << "\n";
                uvCount = currUVSet->uArray.length();
                os << "UV Count:  " << uvCount << "\n";
                os << HEADER_LINE;
                os << "Format:  Index|(u, v)\n";
                os << LINE;
                for (i = 0; i < uvCount; i++) {
                        os << i << DELIMITER << "(" << currUVSet->uArray[i] << ", " << currUVSet->vArray[i] << ")\n";
                }
                os << "\n";
        }
        os << "\n";
        return MStatus::kSuccess;
}


MStatus polyRawWriter::outputSingleSet(ostream& os, MString setName, MIntArray faces, MString textureName)
//Summary:      outputs this mesh's sets and each sets face components, and any 
//                      associated texture
//Args   :      os - an output stream to write to
//Returns:      MStatus::kSuccess if set information was outputted
//                      MStatus::kFailure otherwise
{
        unsigned int i;
        unsigned int faceCount = faces.length();

        os << "Set:  " << setName << "\n";
        os << HEADER_LINE;
        os << "Faces:  ";
        for (i = 0; i < faceCount; i++) { 
                os << faces[i] << " ";
        }
        os << "\n";
        if (textureName == "") {
                textureName = "none";
        } 
        os << "Texture File: " << textureName << "\n";
        os << "\n\n";
        return MStatus::kSuccess;
}

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