,
including all inherited members.
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asInterpolationMatrix(const MTransformationMatrix &toM,
double percent, bool rot, int direction=0) const | 
MPxTransformationMatrix | 
[virtual] | 
| 
asMatrix() const | 
MPxTransformationMatrix | 
[virtual] | 
| 
asMatrix(double percent) const | 
MPxTransformationMatrix | 
[virtual] | 
| 
asMatrixInverse() const | 
MPxTransformationMatrix | 
[virtual] | 
| 
asRotateMatrix() const | 
MPxTransformationMatrix | 
[virtual] | 
| 
asRotateMatrixInverse() const | 
MPxTransformationMatrix | 
[virtual] | 
| 
asScaleMatrix() const | 
MPxTransformationMatrix | 
[virtual] | 
| 
asScaleMatrixInverse() const | 
MPxTransformationMatrix | 
[virtual] | 
| 
asTransformationMatrix() const | 
MPxTransformationMatrix | 
[virtual] | 
| 
baseTransformationMatrixId | 
MPxTransformationMatrix | 
[static] | 
| 
convertEulerRotationOrder(MEulerRotation::RotationOrder,
MStatus *ReturnStatus=NULL) | 
MPxTransformationMatrix | 
[static] | 
| 
convertRotationOrder(MTransformationMatrix::RotationOrder,
MStatus *ReturnStatus=NULL) | 
MPxTransformationMatrix | 
[static] | 
| 
convertRotationOrder(MEulerRotation::RotationOrder, MStatus
*ReturnStatus=NULL) | 
MPxTransformationMatrix | 
[static] | 
| 
convertTransformationRotationOrder(MTransformationMatrix::RotationOrder,
MStatus *ReturnStatus=NULL) | 
MPxTransformationMatrix | 
[static] | 
| 
copyValues(MPxTransformationMatrix *) | 
MPxTransformationMatrix | 
[virtual] | 
| 
creator() | 
MPxTransformationMatrix | 
[static] | 
| 
decomposeMatrix(const MMatrix &) | 
MPxTransformationMatrix | 
[protected, virtual] | 
| 
eulerRotateOrientation(MSpace::Space=MSpace::kTransform,
MStatus *ReturnStatus=NULL) const | 
MPxTransformationMatrix | 
[virtual] | 
| 
eulerRotation(MSpace::Space space=MSpace::kTransform, MStatus
*ReturnStatus=NULL) const | 
MPxTransformationMatrix | 
[virtual] | 
| 
identity | 
MPxTransformationMatrix | 
[static] | 
| 
isEquivalent(const MPxTransformationMatrix &, double
tolerance=MMatrix_kTol) const | 
MPxTransformationMatrix | 
[virtual] | 
| 
isEquivalent(const MTransformationMatrix &, double
tolerance=MMatrix_kTol) const | 
MPxTransformationMatrix | 
[virtual] | 
| 
isEquivalent(const MMatrix &, double
tolerance=MMatrix_kTol) const | 
MPxTransformationMatrix | 
[virtual] | 
| 
MPxTransformationMatrix() | 
MPxTransformationMatrix | 
 | 
| 
MPxTransformationMatrix(const MTransformationMatrix &) | 
MPxTransformationMatrix | 
 | 
| 
MPxTransformationMatrix(const MPxTransformationMatrix
&) | 
MPxTransformationMatrix | 
 | 
| 
MPxTransformationMatrix(const MMatrix &) | 
MPxTransformationMatrix | 
 | 
| 
operator!=(const MPxTransformationMatrix &) | 
MPxTransformationMatrix | 
 | 
| 
operator!=(const MTransformationMatrix &) | 
MPxTransformationMatrix | 
 | 
| 
operator!=(const MMatrix &) | 
MPxTransformationMatrix | 
 | 
| 
operator<<(std::ostream &os, const
MPxTransformationMatrix &m) | 
MPxTransformationMatrix | 
[friend] | 
| 
operator=(const MPxTransformationMatrix &src) | 
MPxTransformationMatrix | 
 | 
| 
operator=(const MMatrix &src) | 
MPxTransformationMatrix | 
 | 
| 
operator=(const MTransformationMatrix &src) | 
MPxTransformationMatrix | 
 | 
| 
operator==(const MPxTransformationMatrix &) | 
MPxTransformationMatrix | 
 | 
| 
operator==(const MTransformationMatrix &) | 
MPxTransformationMatrix | 
 | 
| 
operator==(const MMatrix &) | 
MPxTransformationMatrix | 
 | 
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reverse() const | 
MPxTransformationMatrix | 
[virtual] | 
| 
rotateBy(const MQuaternion &q,
MSpace::Space=MSpace::kTransform) | 
MPxTransformationMatrix | 
[virtual] | 
| 
rotateBy(const MEulerRotation &e,
MSpace::Space=MSpace::kTransform) | 
MPxTransformationMatrix | 
[virtual] | 
| 
rotateOrientation(MSpace::Space=MSpace::kTransform, MStatus
*ReturnStatus=NULL) const | 
MPxTransformationMatrix | 
[virtual] | 
| 
rotateOrientationValue | 
MPxTransformationMatrix | 
[protected] | 
| 
rotatePivot(MSpace::Space=MSpace::kTransform, MStatus
*ReturnStatus=NULL) const | 
MPxTransformationMatrix | 
[virtual] | 
| 
rotatePivotTranslation(MSpace::Space=MSpace::kTransform,
MStatus *ReturnStatus=NULL) const | 
MPxTransformationMatrix | 
[virtual] | 
| 
rotatePivotTranslationValue | 
MPxTransformationMatrix | 
[protected] | 
| 
rotatePivotValue | 
MPxTransformationMatrix | 
[protected] | 
| 
rotateTo(const MQuaternion &q,
MSpace::Space=MSpace::kTransform) | 
MPxTransformationMatrix | 
[virtual] | 
| 
rotateTo(const MEulerRotation &e,
MSpace::Space=MSpace::kTransform) | 
MPxTransformationMatrix | 
[virtual] | 
| 
rotation(MSpace::Space=MSpace::kTransform, MStatus
*ReturnStatus=NULL) const | 
MPxTransformationMatrix | 
[virtual] | 
| 
rotationOrder(MStatus *ReturnStatus=NULL) const | 
MPxTransformationMatrix | 
[virtual] | 
| 
rotationValue | 
MPxTransformationMatrix | 
[protected] | 
| 
scale(MSpace::Space=MSpace::kTransform, MStatus
*ReturnStatus=NULL) const | 
MPxTransformationMatrix | 
[virtual] | 
| 
scaleBy(const MVector &,
MSpace::Space=MSpace::kTransform) | 
MPxTransformationMatrix | 
[virtual] | 
| 
scalePivot(MSpace::Space=MSpace::kTransform, MStatus
*ReturnStatus=NULL) const | 
MPxTransformationMatrix | 
[virtual] | 
| 
scalePivotTranslation(MSpace::Space=MSpace::kTransform, MStatus
*ReturnStatus=NULL) const | 
MPxTransformationMatrix | 
[virtual] | 
| 
scalePivotTranslationValue | 
MPxTransformationMatrix | 
[protected] | 
| 
scalePivotValue | 
MPxTransformationMatrix | 
[protected] | 
| 
scaleTo(const MVector &,
MSpace::Space=MSpace::kTransform) | 
MPxTransformationMatrix | 
[virtual] | 
| 
scaleValue | 
MPxTransformationMatrix | 
[protected] | 
| 
setRotateOrientation(const MQuaternion &q,
MSpace::Space=MSpace::kTransform, bool balance=true) | 
MPxTransformationMatrix | 
[virtual] | 
| 
setRotateOrientation(const MEulerRotation &euler,
MSpace::Space=MSpace::kTransform, bool balance=true) | 
MPxTransformationMatrix | 
[virtual] | 
| 
setRotatePivot(const MPoint &,
MSpace::Space=MSpace::kTransform, bool balance=true) | 
MPxTransformationMatrix | 
[virtual] | 
| 
setRotatePivotTranslation(const MVector &vector,
MSpace::Space=MSpace::kTransform) | 
MPxTransformationMatrix | 
[virtual] | 
| 
setRotationOrder(MTransformationMatrix::RotationOrder, bool
preserve=true) | 
MPxTransformationMatrix | 
[virtual] | 
| 
setScalePivot(const MPoint &,
MSpace::Space=MSpace::kTransform, bool balance=true) | 
MPxTransformationMatrix | 
[virtual] | 
| 
setScalePivotTranslation(const MVector &vector,
MSpace::Space=MSpace::kTransform) | 
MPxTransformationMatrix | 
[virtual] | 
| 
shear(MSpace::Space=MSpace::kTransform, MStatus
*ReturnStatus=NULL) const | 
MPxTransformationMatrix | 
[virtual] | 
| 
shearBy(const MVector &shear,
MSpace::Space=MSpace::kTransform) | 
MPxTransformationMatrix | 
[virtual] | 
| 
shearTo(const MVector &shear,
MSpace::Space=MSpace::kTransform) | 
MPxTransformationMatrix | 
[virtual] | 
| 
shearValue | 
MPxTransformationMatrix | 
[protected] | 
| 
transformBy(const MTransformationMatrix &) | 
MPxTransformationMatrix | 
[virtual] | 
| 
translateBy(const MVector &vector,
MSpace::Space=MSpace::kTransform) | 
MPxTransformationMatrix | 
[virtual] | 
| 
translateTo(const MVector &vector,
MSpace::Space=MSpace::kTransform) | 
MPxTransformationMatrix | 
[virtual] | 
| 
translation(MSpace::Space=MSpace::kTransform, MStatus
*ReturnStatus=NULL) const | 
MPxTransformationMatrix | 
[virtual] | 
| 
translationValue | 
MPxTransformationMatrix | 
[protected] | 
| 
typeId() const | 
MPxTransformationMatrix | 
[virtual] | 
| 
unSquishIt() | 
MPxTransformationMatrix | 
[virtual] | 
| 
unSquishMatrix() const | 
MPxTransformationMatrix | 
[virtual] | 
| 
~MPxTransformationMatrix() | 
MPxTransformationMatrix | 
[virtual] |