, including
all inherited members.
| addAttribute(const
MObject &attr) |
MPxNode |
[static] |
| attributeAffects(const
MObject &whenChanges, const MObject &isAffected) |
MPxNode |
[static] |
| caching |
MPxNode |
[static] |
| compute(const
MPlug &plug, MDataBlock &dataBlock) |
MPxNode |
[virtual] |
| connectionBroken(const
MPlug &plug, const MPlug &otherPlug, bool asSrc) |
MPxNode |
[virtual] |
| connectionMade(const
MPlug &plug, const MPlug &otherPlug, bool asSrc) |
MPxNode |
[virtual] |
| copyInternalData(MPxNode
*) |
MPxNode |
[virtual] |
| doNotWrite(MStatus
*ReturnStatus=NULL) const |
MPxNode |
[protected] |
| existWithoutInConnections(MStatus
*ReturnStatus=NULL) const |
MPxNode |
|
| existWithoutOutConnections(MStatus
*ReturnStatus=NULL) const |
MPxNode |
|
| findResource(const
MString &name, const MString &shaderPath, MStatus
*status=NULL) |
MPxHardwareShader |
[static] |
| forceCache(MDGContext
&ctx=MDGContext::fsNormal) |
MPxNode |
[protected] |
| getAvailableImages(const
MPxHardwareShader::ShaderContext &context, const MString
&uvSetName, MStringArray &imageNames) |
MPxHardwareShader |
[virtual] |
| getHardwareShaderPtr(MObject
&object) |
MPxHardwareShader |
[static] |
| getInternalValue(const
MPlug &plug, MDataHandle &dataHandle) |
MPxNode |
[virtual] |
| getInternalValueInContext(const
MPlug &plug, MDataHandle &dataHandle, MDGContext
&ctx) |
MPxNode |
[virtual] |
| inheritAttributesFrom(const
MString &parentClassName) |
MPxNode |
[static] |
| internalArrayCount(const
MPlug &plug, const MDGContext &ctx) const |
MPxNode |
[virtual] |
| isAbstractClass()
const |
MPxNode |
[virtual] |
| isHistoricallyInteresting |
MPxNode |
[static] |
| isPassiveOutput(const
MPlug &plug) const |
MPxNode |
[virtual] |
|
kCameraSetNode enum value |
MPxNode |
|
|
kConstraintNode enum value |
MPxNode |
|
|
kDeformerNode enum value |
MPxNode |
|
|
kDependNode enum value |
MPxNode |
|
|
kEmitterNode enum value |
MPxNode |
|
|
kFieldNode enum value |
MPxNode |
|
|
kFluidEmitterNode enum value |
MPxNode |
|
|
kHardwareShader enum value |
MPxNode |
|
|
kHwShaderNode enum value |
MPxNode |
|
|
kIkSolverNode enum value |
MPxNode |
|
|
kImagePlaneNode enum value |
MPxNode |
|
|
kIsTransparent enum value |
MPxHardwareShader |
|
|
kLast enum value |
MPxNode |
|
|
kLocatorNode enum value |
MPxNode |
|
|
kManipContainer enum value |
MPxNode |
|
|
kManipulatorNode enum value |
MPxNode |
|
|
kNoTransparencyFrontBackCull enum value |
MPxHardwareShader |
|
|
kNoTransparencyPolygonSort enum value |
MPxHardwareShader |
|
|
kObjectSet enum value |
MPxNode |
|
|
kParticleAttributeMapperNode enum value |
MPxNode |
|
|
kSpringNode enum value |
MPxNode |
|
|
kSurfaceShape enum value |
MPxNode |
|
|
kTransformNode enum value |
MPxNode |
|
| legalConnection(const
MPlug &plug, const MPlug &otherPlug, bool asSrc, bool
&isLegal) const |
MPxNode |
[virtual] |
| legalDisconnection(const
MPlug &plug, const MPlug &otherPlug, bool asSrc, bool
&isLegal) const |
MPxNode |
[virtual] |
| message |
MPxNode |
[static] |
| MPxHardwareShader() |
MPxHardwareShader |
|
| MPxNode() |
MPxNode |
|
| name()
const |
MPxNode |
|
| outColor |
MPxHardwareShader |
[static] |
| outColorB |
MPxHardwareShader |
[static] |
| outColorG |
MPxHardwareShader |
[static] |
| outColorR |
MPxHardwareShader |
[static] |
| passThroughToMany(const
MPlug &plug, MPlugArray &plugArray) const |
MPxNode |
[virtual] |
| passThroughToOne(const
MPlug &plug) const |
MPxNode |
[virtual] |
| populateRequirements(const
MPxHardwareShader::ShaderContext &context,
MGeometryRequirements &requirements) |
MPxHardwareShader |
[virtual] |
| postConstructor() |
MPxNode |
[virtual] |
| profile() |
MPxHardwareShader |
[virtual] |
| render(MGeometryList
&iterator) |
MPxHardwareShader |
[virtual] |
| renderImage(const
MPxHardwareShader::ShaderContext &context, const MString
&imageName, floatRegion region, int &imageWidth, int
&imageHeight) |
MPxHardwareShader |
[virtual] |
| renderSwatchImage(MImage
&image) |
MPxHardwareShader |
[virtual] |
| setDependentsDirty(const
MPlug &plug, MPlugArray &plugArray) |
MPxNode |
[virtual] |
| setDoNotWrite(bool
flag) |
MPxNode |
[protected] |
| setExistWithoutInConnections(bool
flag) |
MPxNode |
|
| setExistWithoutOutConnections(bool
flag) |
MPxNode |
|
| setInternalValue(const
MPlug &plug, const MDataHandle &dataHandle) |
MPxNode |
[virtual] |
| setInternalValueInContext(const
MPlug &plug, const MDataHandle &dataHandle, MDGContext
&ctx) |
MPxNode |
[virtual] |
| setMPSafe(bool
flag) |
MPxNode |
[protected] |
| setUniformParameters(const
MUniformParameterList ¶meters, bool
remapCurrentValues=true, MDagModifier *dagModifier=NULL) |
MPxHardwareShader |
|
| setVaryingParameters(const
MVaryingParameterList ¶meters, bool
remapCurrentValues=true, MDagModifier *dagModifier=NULL) |
MPxHardwareShader |
|
| shouldSave(const
MPlug &plug, bool &isSaving) |
MPxNode |
[virtual] |
| state |
MPxNode |
[static] |
| thisMObject()
const |
MPxNode |
|
| TransparencyOptions
enum name |
MPxHardwareShader |
|
| transparencyOptions() |
MPxHardwareShader |
[virtual] |
| Type
enum name |
MPxNode |
|
| type()
const |
MPxHardwareShader |
[virtual] |
| typeId()
const |
MPxNode |
|
| typeName()
const |
MPxNode |
|
| ~MPxHardwareShader() |
MPxHardwareShader |
[virtual] |
| ~MPxNode() |
MPxNode |
[virtual] |