, including all
inherited members.
| angle(const
MFloatVector &other) const |
MFloatVector |
|
| get(float[3])
const |
MFloatVector |
[inline] |
| isEquivalent(const
MFloatVector &other, float tolerance=1.0e-5F) const |
MFloatVector |
|
| isParallel(const
MFloatVector &other, float tolerance=1.0e-5F) const |
MFloatVector |
|
| length()
const |
MFloatVector |
[inline] |
| MFloatVector() |
MFloatVector |
[inline] |
| MFloatVector(const
MFloatPoint &) |
MFloatVector |
|
| MFloatVector(const
MFloatVector &) |
MFloatVector |
[inline] |
| MFloatVector(const
MVector &) |
MFloatVector |
|
| MFloatVector(const
MPoint &) |
MFloatVector |
|
| MFloatVector(float
xx, float yy, float zz=0.0) |
MFloatVector |
[inline] |
| MFloatVector(const
float d[3]) |
MFloatVector |
[inline] |
| normal()
const |
MFloatVector |
[inline] |
| normalize() |
MFloatVector |
[inline] |
| one |
MFloatVector |
[static] |
| operator!=(const
MFloatVector &other) const |
MFloatVector |
[inline] |
| operator()(unsigned
int i) const |
MFloatVector |
[inline] |
| operator()(unsigned
int i) |
MFloatVector |
[inline] |
| operator*(float
scalar) const |
MFloatVector |
[inline] |
| operator*(const
MFloatMatrix &) const |
MFloatVector |
|
| operator*(const
MFloatVector &other) const |
MFloatVector |
[inline] |
| operator*(int,
const MFloatVector &) |
MFloatVector |
[friend] |
| operator*(short,
const MFloatVector &) |
MFloatVector |
[friend] |
| operator*(unsigned
int, const MFloatVector &) |
MFloatVector |
[friend] |
| operator*(unsigned
short, const MFloatVector &) |
MFloatVector |
[friend] |
| operator*(float,
const MFloatVector &) |
MFloatVector |
[friend] |
| operator*(double,
const MFloatVector &) |
MFloatVector |
[friend] |
| operator*(const
MFloatMatrix &, const MFloatVector &) |
MFloatVector |
[friend] |
| operator*=(float
scalar) |
MFloatVector |
[inline] |
| operator*=(const
MFloatMatrix &) |
MFloatVector |
|
| operator+(const
MFloatVector &other) const |
MFloatVector |
[inline] |
| operator+=(const
MFloatVector &other) |
MFloatVector |
[inline] |
| operator-()
const |
MFloatVector |
[inline] |
| operator-(const
MFloatVector &other) const |
MFloatVector |
[inline] |
| operator-=(const
MFloatVector &other) |
MFloatVector |
[inline] |
| operator/(float
scalar) const |
MFloatVector |
[inline] |
| operator/=(float
scalar) |
MFloatVector |
[inline] |
| operator<<(std::ostream
&os, const MFloatVector &v) |
MFloatVector |
[friend] |
| operator=(const
MFloatVector &src) |
MFloatVector |
[inline] |
| operator==(const
MFloatVector &other) const |
MFloatVector |
[inline] |
| operator[](unsigned
int i) const |
MFloatVector |
[inline] |
| operator[](unsigned
int i) |
MFloatVector |
[inline] |
| operator^(const
MFloatVector &right) const |
MFloatVector |
[inline] |
| transformAsNormal(const
MFloatMatrix &matrix) const |
MFloatVector |
|
| x |
MFloatVector |
|
| xAxis |
MFloatVector |
[static] |
| xNegAxis |
MFloatVector |
[static] |
| y |
MFloatVector |
|
| yAxis |
MFloatVector |
[static] |
| yNegAxis |
MFloatVector |
[static] |
| z |
MFloatVector |
|
| zAxis |
MFloatVector |
[static] |
| zero |
MFloatVector |
[static] |
| zNegAxis |
MFloatVector |
[static] |
| ~MFloatVector() |
MFloatVector |
[inline] |