, including all inherited members.
active3dView(MStatus
*ReturnStatus=NULL) |
M3dView |
[static] |
applicationShell(MStatus
*ReturnStatus=NULL) |
M3dView |
[static] |
backgroundColor(MStatus
*ReturnStatus=NULL) |
M3dView |
|
beginGL() |
M3dView |
|
beginOverlayDrawing() |
M3dView |
|
beginProjMatrixOverride(MMatrix
&projectionMatrix) |
M3dView |
|
beginSelect(GLuint
*buffer=NULL, GLsizei size=0) |
M3dView |
|
beginXorDrawing(bool
drawOrthographic=true, bool disableDepthTesting=true, float
lineWidth=1.0f, LineStipplePattern stipplePattern=kStippleNone,
const MColor &lineColor=MColor(1, 1, 1)) |
M3dView |
|
clearOverlayPlane() |
M3dView |
|
colorAtIndex(unsigned
int index, ColorTable table=kActiveColors, MStatus
*ReturnStatus=NULL) |
M3dView |
|
colorMask(bool
&r, bool &g, bool &b, bool &a) |
M3dView |
|
ColorTable
enum name |
M3dView |
|
DepthBufferFormat
enum name |
M3dView |
|
display(MStatus
*ReturnStatus=NULL) |
M3dView |
|
DisplayObjects
enum name |
M3dView |
|
DisplayStatus
enum name |
M3dView |
|
displayStyle(MStatus
*ReturnStatus=NULL) const |
M3dView |
|
DisplayStyle
enum name |
M3dView |
|
drawText(const
MString &text, const MPoint position, TextPosition
textPosition=kLeft) |
M3dView |
|
endGL() |
M3dView |
|
endOverlayDrawing() |
M3dView |
|
endProjMatrixOverride() |
M3dView |
|
endSelect() |
M3dView |
|
endXorDrawing() |
M3dView |
|
get3dView(const
unsigned int index, M3dView &view) |
M3dView |
[static] |
getCamera(MDagPath
&camera) |
M3dView |
|
getColorIndexAndTable(unsigned
int glindex, unsigned int &index, ColorTable &table)
const |
M3dView |
|
getLightCount(unsigned
int &count, bool visible=true) |
M3dView |
|
getLightIndex(unsigned
int lightNumber, unsigned int &lightIndex) |
M3dView |
|
getLightingMode(LightingMode
&mode) |
M3dView |
|
getLightPath(unsigned
int lightNumber, MDagPath &light) |
M3dView |
|
getM3dViewFromModelEditor(const
MString &modelPaneName, M3dView &view) |
M3dView |
[static] |
getM3dViewFromModelPanel(const
MString &modelPaneName, M3dView &view) |
M3dView |
[static] |
getRendererName(MStatus
*ReturnStatus) const |
M3dView |
|
getRendererString(MString
&stringName) const |
M3dView |
|
getScreenPosition(int
&x, int &y, MStatus *ReturnStatus=NULL) const |
M3dView |
|
initNames() |
M3dView |
|
isLightVisible(unsigned
int lightNumber, bool &visible) |
M3dView |
|
isShadeActiveOnly(MStatus
*ReturnStatus=NULL) const |
M3dView |
|
kActive enum value |
M3dView |
|
kActiveAffected enum value |
M3dView |
|
kActiveColors enum value |
M3dView |
|
kActiveComponent enum value |
M3dView |
|
kActiveTemplate enum value |
M3dView |
|
kBackgroundColor enum value |
M3dView |
|
kBoundingBox enum value |
M3dView |
|
kCenter enum value |
M3dView |
|
kDefaultQualityRenderer enum value |
M3dView |
|
kDepth_8 enum value |
M3dView |
|
kDepth_Float enum value |
M3dView |
|
kDisplayCameras enum value |
M3dView |
|
kDisplayCVs enum value |
M3dView |
|
kDisplayDeformers enum value |
M3dView |
|
kDisplayDimensions enum value |
M3dView |
|
kDisplayDynamicConstraints enum value |
M3dView |
|
kDisplayDynamics enum value |
M3dView |
|
kDisplayEverything enum value |
M3dView |
|
kDisplayFluids enum value |
M3dView |
|
kDisplayFollicles enum value |
M3dView |
|
kDisplayGrid enum value |
M3dView |
|
kDisplayHairSystems enum value |
M3dView |
|
kDisplayHulls enum value |
M3dView |
|
kDisplayIkHandles enum value |
M3dView |
|
kDisplayImagePlane enum value |
M3dView |
|
kDisplayJoints enum value |
M3dView |
|
kDisplayLights enum value |
M3dView |
|
kDisplayLocators enum value |
M3dView |
|
kDisplayManipulators enum value |
M3dView |
|
kDisplayMeshes enum value |
M3dView |
|
kDisplayNCloths enum value |
M3dView |
|
kDisplayNParticles enum value |
M3dView |
|
kDisplayNRigids enum value |
M3dView |
|
kDisplayNurbsCurves enum value |
M3dView |
|
kDisplayNurbsSurfaces enum value |
M3dView |
|
kDisplayPivots enum value |
M3dView |
|
kDisplayPlanes enum value |
M3dView |
|
kDisplaySelectHandles enum value |
M3dView |
|
kDisplayStrokes enum value |
M3dView |
|
kDisplaySubdivSurfaces enum value |
M3dView |
|
kDisplayTextures enum value |
M3dView |
|
kDormant enum value |
M3dView |
|
kDormantColors enum value |
M3dView |
|
kExternalRenderer enum value |
M3dView |
|
kFlatShaded enum value |
M3dView |
|
kGouraudShaded enum value |
M3dView |
|
kHighQualityRenderer enum value |
M3dView |
|
kHilite enum value |
M3dView |
|
kIntermediateObject enum value |
M3dView |
|
kInvisible enum value |
M3dView |
|
kLead enum value |
M3dView |
|
kLeft enum value |
M3dView |
|
kLightActive enum value |
M3dView |
|
kLightAll enum value |
M3dView |
|
kLightDefault enum value |
M3dView |
|
kLightSelected enum value |
M3dView |
|
kLive enum value |
M3dView |
|
kNoStatus enum value |
M3dView |
|
kPoints enum value |
M3dView |
|
kRight enum value |
M3dView |
|
kStippleDashed enum value |
M3dView |
|
kStippleNone enum value |
M3dView |
|
kTemplate enum value |
M3dView |
|
kTemplateColor enum value |
M3dView |
|
kWireFrame enum value |
M3dView |
|
LightingMode
enum name |
M3dView |
|
LineStipplePattern
enum name |
M3dView |
|
loadName(GLuint
name) |
M3dView |
|
modelViewMatrix(MMatrix
&modelViewMatrix) const |
M3dView |
|
multipleDrawEnabled()
const |
M3dView |
|
multipleDrawPassCount() |
M3dView |
|
numActiveColors(MStatus
*ReturnStatus=NULL) |
M3dView |
|
numberOf3dViews() |
M3dView |
[static] |
numDormantColors(MStatus
*ReturnStatus=NULL) |
M3dView |
|
numUserDefinedColors(MStatus
*ReturnStatus=NULL) |
M3dView |
|
objectDisplay(MStatus
*ReturnStatus=NULL) |
M3dView |
|
popName() |
M3dView |
|
popViewport() |
M3dView |
|
portHeight(MStatus
*ReturnStatus=NULL) |
M3dView |
|
portWidth(MStatus
*ReturnStatus=NULL) |
M3dView |
|
projectionMatrix(MMatrix
&projectionMatrix) const |
M3dView |
|
pushName(GLuint
name) |
M3dView |
|
pushViewport(unsigned
int x, unsigned int y, unsigned int width, unsigned int
height) |
M3dView |
|
readBufferTo2dTexture(unsigned
short x, unsigned short y, unsigned int width, unsigned int
height) |
M3dView |
|
readColorBuffer(MImage
&image, bool readRGBA=false) |
M3dView |
|
readDepthMap(unsigned
short x, unsigned short y, unsigned int width, unsigned int height,
unsigned char *bufferPtr, DepthBufferFormat depthMapPrecision) |
M3dView |
|
refresh(bool
all=false, bool force=false) |
M3dView |
|
refresh(bool
all, bool force, bool offscreen) |
M3dView |
|
refresh(MPxGlBuffer
&buffer) |
M3dView |
|
refresh(MPxGlBuffer
&buffer, bool offscreen) |
M3dView |
|
refresh(MPxGlBuffer
&buffer, bool offscreen, const MMatrix
&projectionMatrix) |
M3dView |
|
RendererName
enum name |
M3dView |
|
rendererString(MStatus
*ReturnStatus=NULL) const |
M3dView |
|
selectMode()
const |
M3dView |
|
setCamera(MDagPath
&camera) |
M3dView |
|
setColorMask(bool
r, bool g, bool b, bool a) |
M3dView |
|
setDisplayStyle(DisplayStyle
style, bool activeOnly=false) |
M3dView |
|
setDrawColor(unsigned
int index, ColorTable table=kActiveColors) |
M3dView |
|
setDrawColor(const
MColor &color) |
M3dView |
|
setMultipleDrawEnable(bool
enable) |
M3dView |
|
setMultipleDrawPassCount(unsigned
count) |
M3dView |
|
setObjectDisplay(unsigned
int displayMask) |
M3dView |
|
setShowViewSelectedChildren(bool) |
M3dView |
|
setUserDefinedColor(unsigned
int index, const MColor &color) |
M3dView |
|
setViewSelectedPrefix(const
MString &prefix) |
M3dView |
|
showViewSelectedChildren(MStatus
*ReturnStatus) const |
M3dView |
|
templateColor(MStatus
*ReturnStatus=NULL) |
M3dView |
|
TextPosition
enum name |
M3dView |
|
textureMode()
const |
M3dView |
|
updateViewingParameters() |
M3dView |
|
userDefinedColorIndex(unsigned
int index, MStatus *ReturnStatus=NULL) |
M3dView |
|
usingDefaultMaterial()
const |
M3dView |
|
usingMipmappedTextures()
const |
M3dView |
|
viewport(unsigned
int &x, unsigned int &y, unsigned int &width, unsigned
int &height) const |
M3dView |
|
viewSelectedPrefix(MStatus
*ReturnStatus) const |
M3dView |
|
viewToObjectSpace(short
x_pos, short y_pos, const MMatrix &localMatrixInverse, MPoint
&oPt, MVector &oVector) const |
M3dView |
|
viewToWorld(short
x_pos, short y_pos, MPoint &worldPt, MVector &worldVector)
const |
M3dView |
|
viewToWorld(short
x_pos, short y_pos, MPoint &nearClipPt, MPoint &farClipPt)
const |
M3dView |
|
widget(MStatus
*ReturnStatus=NULL) const |
M3dView |
|
window(MStatus
*ReturnStatus=NULL) |
M3dView |
|
wireframeOnlyInShadedMode(MStatus
*ReturnStatus) const |
M3dView |
|
worldToView(const
MPoint &worldPt, short &x_pos, short &y_pos, MStatus
*ReturnStatus=NULL) const |
M3dView |
|
writeColorBuffer(const
MImage &image, signed short x=0, signed short y=0) const |
M3dView |
|