pymel.core.windows.shelfTabLayout

shelfTabLayout(*args, **kwargs)

This command creates/edits/queries a shelf tab group which is essentially a normal tabLayout with some drop behaviour in the tab bar. A garbage can icon can appear in the top right corner to dispose of buttons dragged to it from shelves.

Flags:
Long name (short name) Argument Types Properties
annotation (ann) unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Annotate the control with an extra string value.
backgroundColor (bgc) float, float, float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

The background color of the control. The arguments correspond to the red, green, and blue color components. Each component ranges in value from 0.0 to 1.0. When setting backgroundColor, the background is automatically enabled, unless enableBackground is also specified with a false value.

changeCommand (cc) callable ../../../_images/create.gif ../../../_images/edit.gif
 

Command executed when a tab is selected interactively. This command is only invoked when the selected tab changes. Re-selecting the current tab will not invoke this command.

childArray (ca) bool ../../../_images/query.gif
 
Returns a string array of the names of the layout’s immediate children.
childResizable (cr) bool ../../../_images/create.gif ../../../_images/query.gif
 

Set to true if you want the child of the control layout to be as wide as the scroll area. You may also indicate a minimum width for the child using the -mcw/minChildWidthflag.

defineTemplate (dt) unicode ../../../_images/create.gif
 

Puts a command in a mode where any other flags and args are parsed and added to the command template specified in the argument. They will be used as default arguments in any subsequent invocations of the command when templateName is set as the current template.

docTag (dtg) unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Add a documentation flag to the control. The documentation flag has a directory structure like hierarchy. Eg. -dt render/multiLister/createNode/material
doubleClickCommand (dcc) callable ../../../_images/create.gif ../../../_images/edit.gif
 

Command executed when a tab is double clicked on. Note that the first click will select the tab and the second click will execute the double click command. Double clicking the current tab will re-invoke the double click command.

dragCallback (dgc) callable ../../../_images/create.gif ../../../_images/edit.gif
 

Adds a callback that is called when the middle mouse button is pressed. The MEL version of the callback is of the form: global proc string[] callbackName(string $dragControl, int $x, int $y, int $mods) The proc returns a string array that is transferred to the drop site. By convention the first string in the array describes the user settable message type. Controls that are application defined drag sources may ignore the callback. $mods allows testing for the key modifiers CTL and SHIFT. Possible values are 0 == No modifiers, 1 == SHIFT, 2 == CTL, 3 == CTL + SHIFT. In Python, it is similar, but there are two ways to specify the callback. The recommended way is to pass a Python function object as the argument. In that case, the Python callback should have the form: def callbackName( dragControl, x, y, modifiers ): The values of these arguments are the same as those for the MEL version above. The other way to specify the callback in Python is to specify a string to be executed. In that case, the string will have the values substituted into it via the standard Python format operator. The format values are passed in a dictionary with the keys dragControl, x, y, modifiers. The dragControlvalue is a string and the other values are integers (eg the callback string could be print ‘%(dragControl)s %(x)d %(y)d %(modifiers)d’

dropCallback (dpc) callable ../../../_images/create.gif ../../../_images/edit.gif
 

Adds a callback that is called when a drag and drop operation is released above the drop site. The MEL version of the callback is of the form: global proc callbackName(string $dragControl, string $dropControl, string $msgs[], int $x, int $y, int $type) The proc receives a string array that is transferred from the drag source. The first string in the msgs array describes the user defined message type. Controls that are application defined drop sites may ignore the callback. $type can have values of 1 == Move, 2 == Copy, 3 == Link. In Python, it is similar, but there are two ways to specify the callback. The recommended way is to pass a Python function object as the argument. In that case, the Python callback should have the form: def pythonDropTest( dragControl, dropControl, messages, x, y, dragType ): The values of these arguments are the same as those for the MEL version above. The other way to specify the callback in Python is to specify a string to be executed. In that case, the string will have the values substituted into it via the standard Python format operator. The format values are passed in a dictionary with the keys dragControl, dropControl, messages, x, y, type. The dragControlvalue is a string and the other values are integers (eg the callback string could be print ‘%(dragControl)s %(dropControl)s %(messages)r %(x)d %(y)d %(type)d’

enable (en) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

The enable state of the control. By default, this flag is set to true and the control is enabled. Specify false and the control will appear dimmed or greyed-out indicating it is disabled.

enableBackground (ebg) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Enables the background color of the control.
exists (ex) bool ../../../_images/create.gif
 
Returns true|false depending upon whether the specified object exists. Other flags are ignored.
fullPathName (fpn) bool ../../../_images/query.gif
 
Return the full path name of the widget, which includes all the parents
height (h) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The height of the control. The control will attempt to be this size if it is not overruled by parent layout conditions.
horizontalScrollBarThickness (hst) int ../../../_images/create.gif ../../../_images/edit.gif
 
Thickness of the horizontal scroll bar. Specify an integer value greater than or equal to zero. This flag has no effect on Windows systems.
image (i) unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Image appearing in top right corner of tab layout.
imageVisible (iv) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Visibility of tab image.
innerMarginHeight (imh) int ../../../_images/create.gif ../../../_images/query.gif
 
Margin height for all tab children.
innerMarginWidth (imw) int ../../../_images/create.gif ../../../_images/query.gif
 
Margin width for all tab children.
isObscured (io) bool ../../../_images/query.gif
 

Return whether the control can actually be seen by the user. The control will be obscured if its state is invisible, if it is blocked (entirely or partially) by some other control, if it or a parent layout is unmanaged, or if the control’s window is invisible or iconified.

manage (m) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Manage state of the control. An unmanaged control is not visible, nor does it take up any screen real estate. All controls are created managed by default.
minChildWidth (mcw) int ../../../_images/create.gif ../../../_images/query.gif
 

Specify a positive non-zero integer value indicating the minimum width the tab layout’s children. This flag only has meaning when the -cr/childResizableflag is set to true.

moveTab (mt) int, int ../../../_images/create.gif ../../../_images/edit.gif
 
Move the tab from the current index to a new index. Flag can have multiple arguments, passed either as a tuple or a list.
numberOfChildren (nch) bool ../../../_images/query.gif
 
Returns in an int the number of immediate children of the layout.
numberOfPopupMenus (npm) bool ../../../_images/query.gif
 
Return the number of popup menus attached to this control.
parent (p) unicode ../../../_images/create.gif ../../../_images/query.gif
 
The parent layout for this control.
popupMenuArray (pma) bool ../../../_images/query.gif
 
Return the names of all the popup menus attached to this control.
preSelectCommand (psc) callable ../../../_images/create.gif ../../../_images/edit.gif
 

Command executed when a tab is selected but before it’s contents become visible. Re-selecting the current tab will not invoke this command. Note that this command is not executed by using either of the -st/selectTabor -sti/selectTabIndexflags.

preventOverride (po) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
If true, this flag disallows overriding the control’s attribute via the control’s right mouse button menu.
scrollable (scr) bool ../../../_images/create.gif ../../../_images/query.gif
 
Puts all children of this layout within a scroll area.
selectCommand (sc) callable ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

Command executed when a tab is selected interactively This command will be invoked whenever a tab is selected, ie. re-selecting the current tab will invoke this command. Note that this command is not executed by using either of the -st/selectTabor -sti/selectTabIndexflags.

selectTab (st) unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The name, in short form, of the selected tab. An empty string is returned on query if there are no child tabs.
selectTabIndex (sti) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

Identical to the -st/selectTabflag except this flag takes a 1-based index to identify the selected tab. A value of 0 is returned on query if there are not child tabs.

tabLabel (tl) unicode, unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

Set a tab label. The first argument is the name of a control that must be a child of the tab layout. The second argument is the label for the tab associated with that child. If this flag is queried then the tab labels for all the children are returned.

tabLabelIndex (tli) int, unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

Identical to the -tl/tabLabelflag except this flag takes a 1-based index to identify the tab you want to set the label for. If this flag is queried the tab labels for all the children are returned.

tabsVisible (tv) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Visibility of the tab labels.
useTemplate (ut) unicode ../../../_images/create.gif
 
Force the command to use a command template other than the current one.
verticalScrollBarThickness (vst) int ../../../_images/create.gif ../../../_images/edit.gif
 
Thickness of the vertical scroll bar. Specify an integer value greater than or equal to zero. This flag has no effect on Windows systems.
visible (vis) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

The visible state of the control. A control is created visible by default. Note that a control’s actual appearance is also dependent on the visible state of its parent layout(s).

visibleChangeCommand (vcc) callable ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Command that gets executed when visible state of the control changes.
width (w) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The width of the control. The control will attempt to be this size if it is not overruled by parent layout conditions.

Derived from mel command maya.cmds.shelfTabLayout

Example:

import pymel.core as pm

pm.window()
# Result: ui.Window('window1') #
pm.shelfTabLayout( 'mainShelfTab', image='smallTrash.png', imageVisible=True )
# Result: ui.ShelfTabLayout('window1|mainShelfTab') #
pm.shelfLayout( 'Dynamics' )
# Result: ui.ShelfLayout('window1|mainShelfTab|Dynamics') #
pm.setParent( '..' )
# Result: u'window1|mainShelfTab' #
pm.shelfLayout( 'Rendering' )
# Result: ui.ShelfLayout('window1|mainShelfTab|Rendering') #
pm.setParent( '..' )
# Result: u'window1|mainShelfTab' #
pm.shelfLayout( 'Animation' )
# Result: ui.ShelfLayout('window1|mainShelfTab|Animation') #
pm.setParent( '..' )
# Result: u'window1|mainShelfTab' #
pm.showWindow()

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