Command bakes geometry with displacement mapping into a polygonal object.
Long name (short name) | Argument Types | Properties | |
---|---|---|---|
findBboxOnly (fbb) | bool | ||
When used, only the bounding box scale for the displaced object is found. Flag can have multiple arguments, passed either as a tuple or a list. |
Derived from mel command maya.cmds.displacementToPoly
Example:
import pymel.core as pm
# To bake the rendered geometry and create a new meshShape, for the
# selected geometry shape use:
pm.displacementToPoly()