The adskAssetLibrary command is provided to give control over the loading of asset libraries through scripting. Any number of libraries may be specified by URIs.
Long name (short name) | Argument Types | Properties | |
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unload (ul) | bool | ||
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unloadAll (ua) | bool | ||
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Derived from mel command maya.cmds.adskAssetLibrary
Example:
import pymel.core as pm
pm.adskAssetLibrary( "/assets/myLibrary.adsk" )