Closes open borders of objects. For each border edge given, a face is created to fill the hole the edge lies on.
Long name (short name) | Argument Types | Properties | |
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caching (cch) | bool | ||
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constructionHistory (ch) | bool | ||
Turn the construction history on or off (where applicable). If construction history is on then the corresponding node will be inserted into the history chain for the mesh. If construction history is off then the operation will be performed directly on the object. Note:If the object already has construction history then this flag is ignored and the node will always be inserted into the history chain. |
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name (n) | unicode | ||
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nodeState (nds) | int | ||
Defines how to evaluate the node. 0: Normal1: PassThrough2: Blocking3: Internally disabled. Will return to Normal state when enabled4: Internally disabled. Will return to PassThrough state when enabled5: Internally disabled. Will return to Blocking state when enabledFlag can have multiple arguments, passed either as a tuple or a list. |
Derived from mel command maya.cmds.polyCloseBorder
Example:
import pymel.core as pm
# Creation of a plane.
pm.polyPlane( n='plg', sx=10, sy=10, h=20, w=20 )
# Display the poly Borders
pm.polyOptions( db=True )
# Delete some facets of the plane.
pm.delete( 'plg.f[33:36]', 'plg.f[43:46]', 'plg.f[53:56]', 'plg.f[63:66]' )
# Close the border on one of the edges of the hole
# Note that only one edge for each hole needs to be given
pm.select( 'plg.e[89]', r=True )
pm.polyCloseBorder()
# There is now a face where the hole was
#Reset display
pm.polyOptions( db=False )