pymel.core.modeling.cylinder

cylinder(*args, **kwargs)

The cylinder command creates a new cylinder and/or a dependency node that creates one, and returns their names.

Flags:
Long name (short name) Argument Types Properties
axis (ax) float, float, float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The primitive’s axis Advanced flags
caching (cch) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Modifies the node caching mode. See the node documentation for more information. Note:For advanced users only.
constructionHistory (ch) bool ../../../_images/create.gif
 
Turn the construction history on or off
degree (d) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The degree of the resulting surface: 1 - linear, 3 - cubic Default:3
endSweep (esw) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The angle at which to end the surface of revolution. Default is 2Pi radians, or 360 degrees. Default:6.2831853
heightRatio (hr) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Ratio of heightto widthDefault:2.0
name (n) unicode ../../../_images/create.gif
 
Name the resulting object
nodeState (nds) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Modifies the node state. See the node documentation for more information. Note:For advanced users only. Common flags
object (o) bool ../../../_images/create.gif
 
Create the result, or just the dependency node
pivot (p) float, float, float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The primitive’s pivot point
polygon (po) int ../../../_images/create.gif
 

The value of this argument controls the type of the object created by this operation 0: nurbs surface1: polygon (use nurbsToPolygonsPref to set the parameters for the conversion)2: subdivision surface (use nurbsToSubdivPref to set the parameters for the conversion)3: Bezier surface4: subdivision surface solid (use nurbsToSubdivPref to set the parameters for the conversion)Flag can have multiple arguments, passed either as a tuple or a list.

radius (r) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The radius of the object Default:1.0
sections (s) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The number of sections determines the resolution of the surface in the sweep direction. Used only if useTolerance is false. Default:8
spans (nsp) int ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The number of spans determines the resolution of the surface in the opposite direction. Default:1
startSweep (ssw) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The angle at which to start the surface of revolution Default:0
tolerance (tol) float ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
The tolerance with which to build the surface. Used only if useTolerance is true Default:0.01
useTolerance (ut) bool ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 
Use the specified tolerance to determine resolution. Otherwise number of sections will be used. Default:false

Derived from mel command maya.cmds.cylinder

Example:

import pymel.core as pm

pm.cylinder()
# Result: [nt.Transform(u'nurbsCylinder1'), nt.MakeNurbCylinder(u'makeNurbCylinder1')] #
pm.cylinder( ch=True, radius=10, hr=3 )
# Result: [nt.Transform(u'nurbsCylinder2'), nt.MakeNurbCylinder(u'makeNurbCylinder2')] #
pm.cylinder( r=5, axis=(1, 1, 1), pivot=(0, 0, 1), ssw='0deg', esw='90deg' )
# Result: [nt.Transform(u'nurbsCylinder3'), nt.MakeNurbCylinder(u'makeNurbCylinder3')] #
pm.cylinder( ut=True, tol=0.01 )
# Result: [nt.Transform(u'nurbsCylinder4'), nt.MakeNurbCylinder(u'makeNurbCylinder4')] #

#Query the radius of the selected cylinder
r = pm.cylinder( q=True, r=True )

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