This command controls state variables used to selection UI behavior.
Set affects-active toggle which when on causes the active list to be affected when changing between object and component selection mode.
When in component selection mode, allow selection of objects for editing. If an object is selected for editing, it appears in the hilite color and its selectable components are automatically displayed.
When enabled, with container centric selection also on, whenever the root transform is selected in the viewport, the container node will automatically be selected as well. Flag can have multiple arguments, passed either as a tuple or a list.
When click selecting, this value defines the size of square picking region surrounding the cursor. The size of the square is twice the specified value. That is, the value defines the amount of space on all four sides of the cursor position. The size must be positive.
Set click/drag selection interaction on/off
When enabled, selecting any DAG node in a container in the viewport will select the container’s root transform if there is one. If there is no root transform then the highest DAG node in the container will be selected. There is no effect when selecting nodes which are not in a container.
A separate preference to allow users to disable popup menus when selecting components. This pref is only meaningful if the popupMenuSelection pref is enabled.
When in popup selection mode, if this is set then all selection items that contain multiple objects or components will be be expanded such that each object or component will be a single new selection item.
If this is set, selection priority will be ignored when performing selection.
When selecting a manipulator, this value defines the size of square picking region surrounding the cursor. The size of the square is twice the specified value. That is, the value defines the amount of space on all four sides of the cursor position. The size must be positive.
paintSelect : ps (bool) []
paintSelectWithDepth : psd (bool) []
If this is set, a popup menu will be displayed and used to determine the object to select. The menu lists the current user box (marquee) of selected candidate objects.
preSelectHilite : psh (bool) []
preSelectHiliteSize : phs (float) []
Set single box selection on/off. This flag indicates whether just single object will be selected when the user box (marquee) selects several objects if flag set to true. Otherwise, all those objects inside the box will be selected.
straightLineDistance : sld (bool) []
useDepth : ud (bool) []
Disable selection in xform tools
Derived from mel command maya.cmds.selectPref