Allows aliases (alternate names) to be defined for any attribute of a specified node. When an attribute is aliased, the alias will be used by the system to display information about the attribute. The user may, however, freely use either the alias or the original name of the attribute. Only a single alias can be specified for an attribute so setting an alias on an already-aliased attribute destroys the old alias.
Specifies that aliases listed should be removed (otherwise new aliases are added). Flag can have multiple arguments, passed either as a tuple or a list.
Derived from mel command maya.cmds.aliasAttr