pymel.core.context.renderWindowSelectContext

renderWindowSelectContext(*args, **kwargs)

Set the selection context for the render view panel.

Flags:
Long name (short name) Argument Types Properties
exists (ex) bool ../../../_images/create.gif
 
Returns true or false depending upon whether the specified object exists. Other flags are ignored.
image1 (i1) unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
   
image2 (i2) unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
   
image3 (i3) unicode ../../../_images/create.gif ../../../_images/query.gif ../../../_images/edit.gif
 

Contexts support up to three icons that represent the tool associated with the context. Flag can have multiple arguments, passed either as a tuple or a list.

Derived from mel command maya.cmds.renderWindowSelectContext

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