Creates a new context to select shortest edge path between two vertices or UVs in the 3d viewport. In query mode, return type is based on queried flag.
Long name (short name) | Argument Types | Properties | |
---|---|---|---|
exists (ex) | bool | ||
image1 (i1) | unicode | ||
image2 (i2) | unicode | ||
image3 (i3) | unicode | ||
Derived from mel command maya.cmds.polyShortestPathCtx
Example:
import pymel.core as pm
# To create a new poly shortest edge path context:
#
pm.polyShortestPathCtx( 'PolyViewPortShortestPath' )