pymel.core.animation.sequenceManager

sequenceManager(*args, **kwargs)

The sequenceManager command manages sequences, shots, and their related scenes. In query mode, return type is based on queried flag.

Flags:
  • addSequencerAudio : asa (unicode) [create]

    Add an audio clip to the sequencer

  • currentShot : cs (unicode) [query]

    Returns the shot that is being used at the current sequence time.

  • currentTime : ct (float) [create,query]

    Set the current sequence time

  • listSequencerAudio : lsa (unicode) [create]

    List the audio clips added to the sequencer Flag can have multiple arguments, passed either as a tuple or a list.

  • modelPanel : mp (unicode) [create,query]

    Sets a dedicated modelPanel to be used as the panel that the sequencer will control.

  • node : nd (unicode) [query]

    Returns the SequenceManager node, of which there is only ever one.

  • writableSequencer : ws (unicode) [query]

    Get the writable sequencer node. Create it if it doesn’t exist.

Derived from mel command maya.cmds.sequenceManager

Previous topic

pymel.core.animation.sculpt

Next topic

pymel.core.animation.setCurrentTime

Core

Core Modules

Other Modules

This Page