pymel.core.nodetypes.NonExtendedLightShapeNode

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class NonExtendedLightShapeNode(*args, **kwargs)
getCastSoftShadows()

Retrieves the value of the “castSoftShadows” attribute of a non-extended light node. This attribute determines whether or not the light casts soft shadows.

Return type:bool

Derived from api method maya.OpenMaya.MFnNonExtendedLight.castSoftShadows

getDepthMapBias()

Retrieves the value of the “depthMapBias” attribute of a light node. This attribute represents the depth bias applied in depth map shadow computations to prevent self-shadowing artifacts.

Return type:float

Derived from api method maya.OpenMaya.MFnNonExtendedLight.depthMapBias

getDepthMapFilterSize()

Retrieves the value of the “depthMapFilterSize” attribute of a light node. This attribute determines the size of the filter used in depth map shadow computations for the light.

Return type:int

Derived from api method maya.OpenMaya.MFnNonExtendedLight.depthMapFilterSize

getDepthMapResolution()

Retrieves the value of the “depthMapResolution” attribute of a light node. This attribute determines the resolution of the depth map for this light.

Return type:int

Derived from api method maya.OpenMaya.MFnNonExtendedLight.depthMapResolution

getShadowRadius()

Retrieves the value of the “shadowRadius” attribute of a non-extended light node. This attribute represents the radius of the light used when computing soft shadows. Higher radius values result in more extended soft shadows.

Return type:float

Derived from api method maya.OpenMaya.MFnNonExtendedLight.shadowRadius

getUseDepthMapShadows()

Retrieves the value of the “useDepthMapShadows” attribute of a non-extended light node. This attribute determines whether or not a depth map will be used in shadow computations for this light.

Return type:bool

Derived from api method maya.OpenMaya.MFnNonExtendedLight.useDepthMapShadows

setCastSoftShadows(cast_soft_shadows)

Sets the value of the “castSoftShadows” attribute of a non-extended light node.

Parameters:
cast_soft_shadows : bool

value to which the attribute will be set.

Derived from api method maya.OpenMaya.MFnNonExtendedLight.setCastSoftShadows

setDepthMapBias(depth_map_bias)

Sets the value of the “depthMapBias” attribute of a light node.

Parameters:
depth_map_bias : float

value to which the attribute will be set.

Derived from api method maya.OpenMaya.MFnNonExtendedLight.setDepthMapBias

setDepthMapFilterSize(depth_map_filter_size)

Sets the value of the “depthMapFilterSize” attribute of a light node.

Parameters:
depth_map_filter_size : int

value to which the attribute will be set.

Derived from api method maya.OpenMaya.MFnNonExtendedLight.setDepthMapFilterSize

setDepthMapResolution(depth_map_resolution)

Sets the value of the “depthMapResolution” attribute of a light node.

Parameters:
depth_map_resolution : int

value to which the attribute will be set.

Derived from api method maya.OpenMaya.MFnNonExtendedLight.setDepthMapResolution

setShadowRadius(shadow_radius)

Sets the value of the “shadowRadius” attribute of a non-extended light node.

Parameters:
shadow_radius : float

value to which the attribute will be set.

Derived from api method maya.OpenMaya.MFnNonExtendedLight.setShadowRadius

setUseDepthMapShadows(use_depth_map)

Sets the value of the “useDepthMapShadows” attribute of a non-extended light node.

Parameters:
use_depth_map : bool

value to which the attribute will be set.

Derived from api method maya.OpenMaya.MFnNonExtendedLight.setUseDepthMapShadows

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