Go to: Related nodes. Attributes.

The 'transformGeometry' node applies the transformation at the input attribute 'transform' on to the geometry at the attribute 'inputGeometry' and computes as result the transformed geometry.

The input geometry could be a NURBS surface, NURBS curve or mesh data. Using the attribute 'invertTransform' the user may choose to invert the transform before applying it on to the input geometry.
Node name Parents MFn type Compatible function sets
transformGeometry abstractBaseCreate kTransformGeometry kBase
kNamedObject
kDependencyNode
kTransformGeometry

Related nodes

rebuildSurface, nurbsTessellate

Attributes (5)

freezeNormals, inputGeometry, invertTransform, outputGeometry, transform

Long name (short name) Type Default Flags
inputGeometry (ig) Generic n/a outputinputconnectable
The input geometry to be transformed.
transform (txf) matrix identity outputinputconnectablestorable
The transform to be applied on geometry.
invertTransform (itf) bool false outputinputconnectablestorable
Invert transform before applying on input geometry.
freezeNormals (fn) enum 0 outputinputconnectablestorable
Controls if the normals of the geometry should be frozen or not. Applies only to polygonal objects.
outputGeometry (og) Generic n/a outputconnectable
The ouput transformed geometry.