Go to: Related nodes. Attributes.

Node name Parents Classification MFn type Compatible function sets
strokeGlobals dependNode strokeGlobals kStrokeGlobals kBase
kNamedObject
kDependencyNode
kStrokeGlobals

Related nodes

brush, stroke

Attributes (14)

canvasScale, forceDepth, forceRealLights, forceTubeDirAlongPath, lightDirection, lightDirectionX, lightDirectionY, lightDirectionZ, sceneScale, sceneWrapH, sceneWrapV, useCanvasLight, wrapH, wrapV

Long name (short name) Type Default Flags
sceneScale (pss) double 5.0 outputinputconnectablestorable
global scale on template brush is adjusted by this factor for 3D strokes
canvasScale (pcs) double 1.0 outputinputconnectablestorable
global scale on template brush is adjusted by this factor for 2D strokes
wrapH (wrh) bool false outputinputconnectablestorablekeyable
wrap brushstrokes outside left and right image boundaries to opposite edge
wrapV (wrv) bool false outputinputconnectablestorablekeyable
wrap brushstrokes outside top and bottom image boundaries to opposite edge
sceneWrapH (swh) bool false outputinputconnectablestorablekeyable
in scene render wrap brushstrokes outside left and right image boundaries to opposite edge
sceneWrapV (swv) bool false outputinputconnectablestorablekeyable
in scene render wrap brushstrokes outside top and bottom image boundaries to opposite edge
forceRealLights (frl) bool true outputinputconnectablestorablekeyable
force brushes created in scene mode to use real lights
forceDepth (fdp) bool true outputinputconnectablestorablekeyable
force brushes created in scene mode to use depth
useCanvasLight (ucl) bool true outputinputconnectablestorablekeyable
use a global canvas light for brushes instead of scene lights
forceTubeDirAlongPath (ftd) bool true outputinputconnectablestorablekeyable
Force stroke direction to be along path in Canvas mode
lightDirection (ldr) double3 outputinputconnectablestorablekeyable
direction of simple directional lightsource for the canvas
lightDirectionX (ldx) double 0.2 outputinputconnectablestorablekeyable
X value for light direction
lightDirectionY (ldy) double -.9 outputinputconnectablestorablekeyable
Y value for light direction
lightDirectionZ (ldz) double -0.5 outputinputconnectablestorablekeyable
Z value for light direction