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The hikSolver is the Human IK solver also used by Alias MotionBuilder. Unlike the other Maya IK solvers such as the single-chain solver, the hikSolver can only be used with Human IK control rigs made up of hikEffectors on a characterized skeleton.
Node name | Parents | MFn type | Compatible function sets |
---|---|---|---|
hikSolver | ikSolver | kHikSolver | kBase kNamedObject kDependencyNode kIkSolver kHikSolver |