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displayLevelOfDetail([levelOfDetail=boolean])
Note: Strings representing object names and
arguments must be separated by commas. This is not depicted in the
synopsis.
displayLevelOfDetail is undoable, queryable, and NOT editable.
This command is responsible for setting the display level-of-detail for edit refreshes. If enabled, objects will draw with lower detail based on their distance from the camera. When disabled objects will display at full resolution at all times. This is not an undoable commandNone
In query mode, return type is based on queried flag.
Long name (short name) | Argument types | Properties | ||
---|---|---|---|---|
levelOfDetail(lod) |
boolean |
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|
Flag can appear in Create mode of command | Flag can appear in Edit mode of command |
Flag can appear in Query mode of command | Flag can have multiple arguments, passed either as a tuple or a list. |
import maya.cmds as cmds cmds.displayLevelOfDetail( lod=True ) cmds.displayLevelOfDetail( lod=False ) cmds.displayLevelOfDetail( q=True, lod=True ) # Returns 0 if the level-of-detail display is false. # Returns 1 if the level-of-detail display is true.