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curveCVCtx([degree=uint], [multEndKnots=boolean], [uniform=boolean])
Note: Strings representing object names and
arguments must be separated by commas. This is not depicted in the
synopsis.
curveCVCtx is undoable, queryable, and editable.
The curveCVCtx command creates a new context for creating curves by
placing control vertices (CVs).
string |
(name of the new context) |
In query mode, return type is based on queried flag.
degree, multEndKnots, uniform
Long name (short name) |
Argument types |
Properties |
degree(d) |
uint |
|
|
valid values are 1, 2, 3, 5 or 7. Default is degree 3. |
|
multEndKnots(me) |
boolean |
|
|
Default is true. False means that the curve will not pass
through the end control vertices (CVs). |
|
uniform(un) |
boolean |
|
|
Default is true, which means uniform parameterization will be
used. False means chord length parameterization. |
|
Flag can appear in Create mode of
command |
Flag can appear in Edit mode of command |
Flag can appear in Query mode of command |
Flag can have multiple arguments, passed
either as a tuple or a list. |
import maya.cmds as cmds
# To create a new context that will create curves of degree 5:
cmds.curveCVCtx( "curveCVContext", degree=5 )
cmds.setToolTo("curveCVContext")
# To query the degree of an existing context:
cmds.curveCVCtx( "curveCVContext", q=True, degree=True )
# To edit the degree of an existing context:
cmds.curveCVCtx( "curveCVContext", , e=True, degree=7 )