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bezierCurveToNurbs( curve )
Note: Strings representing object names and
arguments must be separated by commas. This is not depicted in the
synopsis.
bezierCurveToNurbs is undoable, NOT queryable, and NOT editable.
The bezierCurveToNurbs command attempts to convert an existing NURBS curve to a Bezier curve.string[] | (object name and node name) |
import maya.cmds as cmds cmds.bezierCurveToNurbs( ) # Converts call selected Bezier curves to NURBS curves.