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Flags. MEL
examples.
shotRipple [-deleted] [-endDelta
time] [-endTime time]
[-startDelta time] [-startTime time]
shotRipple is undoable, queryable, and editable.
When Ripple Edit Mode is enabled, neighboring shots to the shot
that gets manipulated are moved in sequence time to either make way
or close up gaps corresponding to that node's editing. Given some
parameters about the shot edit that just took place, this command
will choose which other shots to move, and move them the
appropriate amounts If no shot name is provided, the command will
attempt to use the first selected shot.
None
In query mode, return type is based on queried flag.
reference, sequencer, node, shot, ripple
deleted, endDelta, endTime,
startDelta, startTime
Long name (short name) |
Argument types |
Properties |
-startTime(-st) |
time |
|
|
Specify the initial shot start time in the sequence
timeline. |
|
-endTime(-et) |
time |
|
|
Specify the initial shot end time in the sequence
timeline. |
|
-startDelta(-sd) |
time |
|
|
Specify the change in the start time in frames |
|
-endDelta(-ed) |
time |
|
|
Specify the change in the end time in frames |
|
-deleted(-d) |
|
|
|
Specify whether this ripple edit is due to a shot deletion |
|
Flag can appear in Create mode of
command |
Flag can appear in Edit mode of command |
Flag can appear in Query mode of command |
Flag can be used more than once in a
command. |
// A shot initially starting at sequence time 0 was edited to start 10 frames later.
// adjust the rest of the shots accordingly
shotRipple -startTime 0 -startDelta 10 shotName;
// A shot initially ending at frame 10 was edited to start 5 frames earlier.
// adjust the rest of the shots accordingly
shotRipple -endtime 10 -endDelta -5 shotName;
// A shot starting at frame 10 and ending at frame 20 was just deleted
// adjust the rest of the shots accordingly (if necessary)
shotRipple -delete -startTime 10 -endtime 20 shotName;