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instance [-leaf]
[-name string] [-smartTransform] [objects]
instance is undoable, NOT queryable, and NOT
editable.
Instancing is a way of making the same object appear twice in the
scene. This is accomplished by creation of a new transform node
that points to an exisiting object. Changes to the transform are
independent but changes to the "instanced" object affect all
instances since the node is shared. If no objects are given, then
the selected list is instanced. When an object is instanced a new
transform node is created that points to the selected object. The
smart transform feature allows instance to transform newly
instanced objects based on previous transformations between
instances. Example: Instance an object and move it to a new
location. Instance it again with the smart transform flag. It
should have moved once again the distance you had previously moved
it. Note: changing the selected list between smart instances will
cause the transform information to be deleted. It returns a list of
the new objects created by the instance operation. See also:
duplicate
string |
- the name of the new transform node is returned. |
leaf, name,
smartTransform
Long name (short name) |
Argument types |
Properties |
-leaf(-lf) |
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|
|
Instances leaf-level objects. Acts like duplicate except
leaf-level objects are instanced. |
|
-smartTransform(-st) |
|
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Transforms instances item based on movements between
transforms |
|
-name(-n) |
string |
|
|
Name to give new instance |
|
Flag can appear in Create mode of
command |
Flag can appear in Edit mode of command |
Flag can appear in Query mode of command |
Flag can be used more than once in a
command. |
// Create a hierarchy
sphere -n sphere1; move 3 0 0;
sphere -n sphere2; move -3 0 0;
group -n group1 sphere1 sphere2;
group -n group2 group1;
// Create an instance of one of the spheres
instance sphere1;
// Duplicate the hierarchy except for the shapes which are
// instanced.instances of all leaf level shapes
instance -leaf group1;
// Create a row of 4 instanced circles which are equally spaced
circle -n circle1;
instance; move 3 0 0;
instance -smartTransform;
instance -smartTransform;