cone is undoable, queryable, and editable.
The cone command creates a new cone and/or a dependency node that
creates one, and returns their names.
In query mode, return type is based on queried flag.
Long name (short name) |
Argument types |
Properties |
-useOldInitBehaviour(-oib) |
boolean |
|
|
Create the cone with base on the origin as in Maya V8.0 and
below Otherwise create cone centred at origin
Default: false |
|
-radius(-r) |
linear |
|
|
The radius of the object
Default: 1.0 |
|
-startSweep(-ssw) |
angle |
|
|
The angle at which to start the surface of revolution
Default: 0 |
|
-endSweep(-esw) |
angle |
|
|
The angle at which to end the surface of revolution. Default is
2Pi radians, or 360 degrees.
Default: 6.2831853 |
|
-useTolerance(-ut) |
boolean |
|
|
Use the specified tolerance to determine resolution. Otherwise
number of sections will be used.
Default: false |
|
-degree(-d) |
int |
|
|
The degree of the resulting surface: 1 - linear, 3 -
cubic
Default: 3 |
|
-sections(-s) |
int |
|
|
The number of sections determines the resolution of the surface
in the sweep direction. Used only if useTolerance is false.
Default: 8 |
|
-spans(-nsp) |
int |
|
|
The number of spans determines the resolution of the surface in
the opposite direction.
Default: 1 |
|
-tolerance(-tol) |
linear |
|
|
The tolerance with which to build the surface. Used only if
useTolerance is true
Default: 0.01 |
|
-heightRatio(-hr) |
float |
|
|
Ratio of "height" to "width"
Default: 2.0 |
|
-pivot(-p) |
linear linear linear |
|
|
The primitive's pivot point |
|
-axis(-ax) |
linear linear linear |
|
|
Advanced flags |
-caching(-cch) |
boolean |
|
|
Modifies the node caching mode. See the node documentation for
more information.
Note: For advanced users only. |
|
-nodeState(-nds) |
int |
|
|
Modifies the node state. See the node documentation for more
information.
Note: For advanced users only. |
|
Common flags |
-name(-n) |
string |
|
|
Name the resulting object |
|
-constructionHistory(-ch) |
boolean |
|
|
Turn the construction history on or off |
|
-object(-o) |
boolean |
|
|
Create the result, or just the dependency node |
|
-polygon(-po) |
int |
|
|
The value of this argument controls the type of the object
created by this operation
- 0: nurbs surface
- 1: polygon (use nurbsToPolygonsPref to set the parameters for
the conversion)
- 2: subdivision surface (use nurbsToSubdivPref to set the
parameters for the conversion)
- 3: Bezier surface
- 4: subdivision surface solid (use nurbsToSubdivPref to set the
parameters for the conversion)
|
|