//- // ========================================================================== // Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk // license agreement provided at the time of installation or download, // or which otherwise accompanies this software in either electronic // or hard copy form. // ========================================================================== //+ #include <maya/MPxPolyTweakUVCommand.h> class MSyntax; class MArgDatabase; class MIntArray; class MFloatArray; class MObject; class flipUVCmd : public MPxPolyTweakUVCommand { public: flipUVCmd(); ~flipUVCmd(); static void *creator(); static MSyntax newSyntax (); static const char * cmdName; MStatus parseSyntax (MArgDatabase &argData); MStatus getTweakedUVs( const MObject & mesh, // MIntArray & uvList, // UVs to move MFloatArray & uPos, // Moved UVs MFloatArray & vPos ); // Moved UVs private: bool horizontal; // Axis to flip bool extendToShell; // Extend selection to the // whole shell bool flipGlobal; // Flip globally or per shell };
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