//- // ========================================================================== // Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk // license agreement provided at the time of installation or download, // or which otherwise accompanies this software in either electronic // or hard copy form. // ========================================================================== //+ // PLUGIN NAME: clothPaintAttrCmd v1.0 // FILE Name: clothPaintAttrCmd.h // DESCRIPTION: This MEL command has no flags, takes two string arguments and returns a double array. // First and second argument indicate cloth mesh node and cloth paint attribute respectively. // // USAGE : Command : ClothPaintAttr // argument1 : cloth mesh Node // argument2 : cloth paint attribute name (e.g. density, scale, bendRate, bendResistance, // stretchResistance, shearresistance, airDamping, clothDamping, clothFriction, // thickness, thicknessForce, staticFriction, dynamicFriction and bendAngle. // // Example : setAttr clothShape1.densityWeights -type doubleArray 33 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 ; // ClothPaintAttr clothShape1 densityWeights // //Result: 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 // // AUTHOR : Raja.T. // TESTED ON : Windows/Irix/Linux (WIL) #ifndef _CLOTH_PAINTATTR_COMMAND_ #define _CLOTH_PAINTATTR_COMMAND_ #include <maya/MDagPathArray.h> #include <maya/MObject.h> #include <maya/MObjectArray.h> #include <maya/MPxCommand.h> #include <maya/MSelectionList.h> #include <maya/MDGModifier.h> #include <maya/MMessage.h> #include <maya/MStringArray.h> #include <maya/MTypeId.h> #include <maya/MSyntax.h> // // Class: ClothPaintAttrCommand // class ClothPaintAttrCommand : public MPxCommand { public: ClothPaintAttrCommand(); //CONSTRUCTOR virtual ~ClothPaintAttrCommand(); //DESTRUCTOR static void* creator(); bool isUndoable() const; MStatus doIt(const MArgList&); }; #endif
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