,
including all inherited members.
asInterpolationMatrix(const MTransformationMatrix &toM,
double percent, bool rot, int direction=0) const |
MPxTransformationMatrix |
[virtual] |
asMatrix() const |
MPxTransformationMatrix |
[virtual] |
asMatrix(double percent) const |
MPxTransformationMatrix |
[virtual] |
asMatrixInverse() const |
MPxTransformationMatrix |
[virtual] |
asRotateMatrix() const |
MPxTransformationMatrix |
[virtual] |
asRotateMatrixInverse() const |
MPxTransformationMatrix |
[virtual] |
asScaleMatrix() const |
MPxTransformationMatrix |
[virtual] |
asScaleMatrixInverse() const |
MPxTransformationMatrix |
[virtual] |
asTransformationMatrix() const |
MPxTransformationMatrix |
[virtual] |
baseTransformationMatrixId |
MPxTransformationMatrix |
[static] |
convertEulerRotationOrder(MEulerRotation::RotationOrder,
MStatus *ReturnStatus=NULL) |
MPxTransformationMatrix |
[static] |
convertRotationOrder(MTransformationMatrix::RotationOrder,
MStatus *ReturnStatus=NULL) |
MPxTransformationMatrix |
[static] |
convertRotationOrder(MEulerRotation::RotationOrder, MStatus
*ReturnStatus=NULL) |
MPxTransformationMatrix |
[static] |
convertTransformationRotationOrder(MTransformationMatrix::RotationOrder,
MStatus *ReturnStatus=NULL) |
MPxTransformationMatrix |
[static] |
copyValues(MPxTransformationMatrix *) |
MPxTransformationMatrix |
[virtual] |
creator() |
MPxTransformationMatrix |
[static] |
decomposeMatrix(const MMatrix &) |
MPxTransformationMatrix |
[protected, virtual] |
eulerRotateOrientation(MSpace::Space=MSpace::kTransform,
MStatus *ReturnStatus=NULL) const |
MPxTransformationMatrix |
[virtual] |
eulerRotation(MSpace::Space space=MSpace::kTransform, MStatus
*ReturnStatus=NULL) const |
MPxTransformationMatrix |
[virtual] |
identity |
MPxTransformationMatrix |
[static] |
isEquivalent(const MPxTransformationMatrix &, double
tolerance=MMatrix_kTol) const |
MPxTransformationMatrix |
[virtual] |
isEquivalent(const MTransformationMatrix &, double
tolerance=MMatrix_kTol) const |
MPxTransformationMatrix |
[virtual] |
isEquivalent(const MMatrix &, double
tolerance=MMatrix_kTol) const |
MPxTransformationMatrix |
[virtual] |
MPxTransformationMatrix() |
MPxTransformationMatrix |
|
MPxTransformationMatrix(const MTransformationMatrix &) |
MPxTransformationMatrix |
|
MPxTransformationMatrix(const MPxTransformationMatrix
&) |
MPxTransformationMatrix |
|
MPxTransformationMatrix(const MMatrix &) |
MPxTransformationMatrix |
|
operator!=(const MPxTransformationMatrix &) |
MPxTransformationMatrix |
|
operator!=(const MTransformationMatrix &) |
MPxTransformationMatrix |
|
operator!=(const MMatrix &) |
MPxTransformationMatrix |
|
operator<<(std::ostream &os, const
MPxTransformationMatrix &m) |
MPxTransformationMatrix |
[friend] |
operator=(const MPxTransformationMatrix &src) |
MPxTransformationMatrix |
|
operator=(const MMatrix &src) |
MPxTransformationMatrix |
|
operator=(const MTransformationMatrix &src) |
MPxTransformationMatrix |
|
operator==(const MPxTransformationMatrix &) |
MPxTransformationMatrix |
|
operator==(const MTransformationMatrix &) |
MPxTransformationMatrix |
|
operator==(const MMatrix &) |
MPxTransformationMatrix |
|
reverse() const |
MPxTransformationMatrix |
[virtual] |
rotateBy(const MQuaternion &q,
MSpace::Space=MSpace::kTransform) |
MPxTransformationMatrix |
[virtual] |
rotateBy(const MEulerRotation &e,
MSpace::Space=MSpace::kTransform) |
MPxTransformationMatrix |
[virtual] |
rotateOrientation(MSpace::Space=MSpace::kTransform, MStatus
*ReturnStatus=NULL) const |
MPxTransformationMatrix |
[virtual] |
rotateOrientationValue |
MPxTransformationMatrix |
[protected] |
rotatePivot(MSpace::Space=MSpace::kTransform, MStatus
*ReturnStatus=NULL) const |
MPxTransformationMatrix |
[virtual] |
rotatePivotTranslation(MSpace::Space=MSpace::kTransform,
MStatus *ReturnStatus=NULL) const |
MPxTransformationMatrix |
[virtual] |
rotatePivotTranslationValue |
MPxTransformationMatrix |
[protected] |
rotatePivotValue |
MPxTransformationMatrix |
[protected] |
rotateTo(const MQuaternion &q,
MSpace::Space=MSpace::kTransform) |
MPxTransformationMatrix |
[virtual] |
rotateTo(const MEulerRotation &e,
MSpace::Space=MSpace::kTransform) |
MPxTransformationMatrix |
[virtual] |
rotation(MSpace::Space=MSpace::kTransform, MStatus
*ReturnStatus=NULL) const |
MPxTransformationMatrix |
[virtual] |
rotationOrder(MStatus *ReturnStatus=NULL) const |
MPxTransformationMatrix |
[virtual] |
rotationValue |
MPxTransformationMatrix |
[protected] |
scale(MSpace::Space=MSpace::kTransform, MStatus
*ReturnStatus=NULL) const |
MPxTransformationMatrix |
[virtual] |
scaleBy(const MVector &,
MSpace::Space=MSpace::kTransform) |
MPxTransformationMatrix |
[virtual] |
scalePivot(MSpace::Space=MSpace::kTransform, MStatus
*ReturnStatus=NULL) const |
MPxTransformationMatrix |
[virtual] |
scalePivotTranslation(MSpace::Space=MSpace::kTransform, MStatus
*ReturnStatus=NULL) const |
MPxTransformationMatrix |
[virtual] |
scalePivotTranslationValue |
MPxTransformationMatrix |
[protected] |
scalePivotValue |
MPxTransformationMatrix |
[protected] |
scaleTo(const MVector &,
MSpace::Space=MSpace::kTransform) |
MPxTransformationMatrix |
[virtual] |
scaleValue |
MPxTransformationMatrix |
[protected] |
setRotateOrientation(const MQuaternion &q,
MSpace::Space=MSpace::kTransform, bool balance=true) |
MPxTransformationMatrix |
[virtual] |
setRotateOrientation(const MEulerRotation &euler,
MSpace::Space=MSpace::kTransform, bool balance=true) |
MPxTransformationMatrix |
[virtual] |
setRotatePivot(const MPoint &,
MSpace::Space=MSpace::kTransform, bool balance=true) |
MPxTransformationMatrix |
[virtual] |
setRotatePivotTranslation(const MVector &vector,
MSpace::Space=MSpace::kTransform) |
MPxTransformationMatrix |
[virtual] |
setRotationOrder(MTransformationMatrix::RotationOrder, bool
preserve=true) |
MPxTransformationMatrix |
[virtual] |
setScalePivot(const MPoint &,
MSpace::Space=MSpace::kTransform, bool balance=true) |
MPxTransformationMatrix |
[virtual] |
setScalePivotTranslation(const MVector &vector,
MSpace::Space=MSpace::kTransform) |
MPxTransformationMatrix |
[virtual] |
shear(MSpace::Space=MSpace::kTransform, MStatus
*ReturnStatus=NULL) const |
MPxTransformationMatrix |
[virtual] |
shearBy(const MVector &shear,
MSpace::Space=MSpace::kTransform) |
MPxTransformationMatrix |
[virtual] |
shearTo(const MVector &shear,
MSpace::Space=MSpace::kTransform) |
MPxTransformationMatrix |
[virtual] |
shearValue |
MPxTransformationMatrix |
[protected] |
transformBy(const MTransformationMatrix &) |
MPxTransformationMatrix |
[virtual] |
translateBy(const MVector &vector,
MSpace::Space=MSpace::kTransform) |
MPxTransformationMatrix |
[virtual] |
translateTo(const MVector &vector,
MSpace::Space=MSpace::kTransform) |
MPxTransformationMatrix |
[virtual] |
translation(MSpace::Space=MSpace::kTransform, MStatus
*ReturnStatus=NULL) const |
MPxTransformationMatrix |
[virtual] |
translationValue |
MPxTransformationMatrix |
[protected] |
typeId() const |
MPxTransformationMatrix |
[virtual] |
unSquishIt() |
MPxTransformationMatrix |
[virtual] |
unSquishMatrix() const |
MPxTransformationMatrix |
[virtual] |
~MPxTransformationMatrix() |
MPxTransformationMatrix |
[virtual] |