, including all
inherited members.
| addAttribute(const
MObject &attr) |
MPxNode |
[static] |
| attributeAffects(const
MObject &whenChanges, const MObject &isAffected) |
MPxNode |
[static] |
| bind(const
MDrawRequest &request, M3dView &view) |
MPxHwShaderNode |
[virtual] |
| caching |
MPxNode |
[static] |
| colorsPerVertex() |
MPxHwShaderNode |
[virtual] |
| compute(const
MPlug &plug, MDataBlock &dataBlock) |
MPxNode |
[virtual] |
| connectionBroken(const
MPlug &plug, const MPlug &otherPlug, bool asSrc) |
MPxNode |
[virtual] |
| connectionMade(const
MPlug &plug, const MPlug &otherPlug, bool asSrc) |
MPxNode |
[virtual] |
| copyInternalData(MPxNode
*) |
MPxNode |
[virtual] |
| currentPath()
const |
MPxHwShaderNode |
|
| currentShadingEngine()
const |
MPxHwShaderNode |
|
| DirtyMask
enum name |
MPxHwShaderNode |
|
| dirtyMask()
const |
MPxHwShaderNode |
|
| doNotWrite(MStatus
*ReturnStatus=NULL) const |
MPxNode |
[protected] |
| existWithoutInConnections(MStatus
*ReturnStatus=NULL) const |
MPxNode |
|
| existWithoutOutConnections(MStatus
*ReturnStatus=NULL) const |
MPxNode |
|
| forceCache(MDGContext
&ctx=MDGContext::fsNormal) |
MPxNode |
[protected] |
| geometry(const
MDrawRequest &request, M3dView &view, int prim, unsigned
int writable, int indexCount, const unsigned int *indexArray, int
vertexCount, const int *vertexIDs, const float *vertexArray, int
normalCount, floatArrayPtr normalArrays, int colorCount,
floatArrayPtr colorArrays, int texCoordCount, floatArrayPtr
texCoordArrays) |
MPxHwShaderNode |
[virtual] |
| getAvailableImages(const
MString &uvSetName, MStringArray &imageNames) |
MPxHwShaderNode |
[virtual] |
| getColorSetNames(MStringArray
&names) |
MPxHwShaderNode |
[virtual] |
| getHwShaderNodePtr(MObject
&object) |
MPxHwShaderNode |
[static] |
| getInternalValue(const
MPlug &plug, MDataHandle &dataHandle) |
MPxNode |
[virtual] |
| getInternalValueInContext(const
MPlug &plug, MDataHandle &dataHandle, MDGContext
&ctx) |
MPxNode |
[virtual] |
| getTexCoordSetNames(MStringArray
&names) |
MPxHwShaderNode |
[virtual] |
| glBind(const
MDagPath &shapePath) |
MPxHwShaderNode |
[virtual] |
| glGeometry(const
MDagPath &shapePath, int glPrim, unsigned int writeMask, int
indexCount, const unsigned int *indexArray, int vertexCount, const
int *vertexIDs, const float *vertexArray, int normalCount,
floatArrayPtr normalArrays, int colorCount, floatArrayPtr
colorArrays, int texCoordCount, floatArrayPtr texCoordArrays) |
MPxHwShaderNode |
[virtual] |
| glUnbind(const
MDagPath &shapePath) |
MPxHwShaderNode |
[virtual] |
| hasTransparency() |
MPxHwShaderNode |
[virtual] |
| inheritAttributesFrom(const
MString &parentClassName) |
MPxNode |
[static] |
| internalArrayCount(const
MPlug &plug, const MDGContext &ctx) const |
MPxNode |
[virtual] |
| invertTexCoords()
const |
MPxHwShaderNode |
[virtual] |
| isAbstractClass()
const |
MPxNode |
[virtual] |
| isHistoricallyInteresting |
MPxNode |
[static] |
| isPassiveOutput(const
MPlug &plug) const |
MPxNode |
[virtual] |
|
kCameraSetNode enum value |
MPxNode |
|
|
kConstraintNode enum value |
MPxNode |
|
|
kDeformerNode enum value |
MPxNode |
|
|
kDependNode enum value |
MPxNode |
|
|
kDirtyAll enum value |
MPxHwShaderNode |
|
|
kDirtyColorArrays enum value |
MPxHwShaderNode |
|
|
kDirtyNone enum value |
MPxHwShaderNode |
|
|
kDirtyNormalArray enum value |
MPxHwShaderNode |
|
|
kDirtyTexCoordArrays enum value |
MPxHwShaderNode |
|
|
kDirtyVertexArray enum value |
MPxHwShaderNode |
|
|
kEmitterNode enum value |
MPxNode |
|
|
kFieldNode enum value |
MPxNode |
|
|
kFluidEmitterNode enum value |
MPxNode |
|
|
kHardwareShader enum value |
MPxNode |
|
|
kHwShaderNode enum value |
MPxNode |
|
|
kIkSolverNode enum value |
MPxNode |
|
|
kImagePlaneNode enum value |
MPxNode |
|
|
kIsTransparent enum value |
MPxHwShaderNode |
|
|
kLast enum value |
MPxNode |
|
|
kLocatorNode enum value |
MPxNode |
|
|
kManipContainer enum value |
MPxNode |
|
|
kManipulatorNode enum value |
MPxNode |
|
|
kNoTransparencyFrontBackCull enum value |
MPxHwShaderNode |
|
|
kNoTransparencyPolygonSort enum value |
MPxHwShaderNode |
|
|
kObjectSet enum value |
MPxNode |
|
|
kParticleAttributeMapperNode enum value |
MPxNode |
|
|
kSpringNode enum value |
MPxNode |
|
|
kSurfaceShape enum value |
MPxNode |
|
|
kTransformNode enum value |
MPxNode |
|
|
kWriteAll enum value |
MPxHwShaderNode |
|
|
kWriteColorArrays enum value |
MPxHwShaderNode |
|
|
kWriteNone enum value |
MPxHwShaderNode |
|
|
kWriteNormalArray enum value |
MPxHwShaderNode |
|
|
kWriteTexCoordArrays enum value |
MPxHwShaderNode |
|
|
kWriteVertexArray enum value |
MPxHwShaderNode |
|
| legalConnection(const
MPlug &plug, const MPlug &otherPlug, bool asSrc, bool
&isLegal) const |
MPxNode |
[virtual] |
| legalDisconnection(const
MPlug &plug, const MPlug &otherPlug, bool asSrc, bool
&isLegal) const |
MPxNode |
[virtual] |
| message |
MPxNode |
[static] |
| MPxHwShaderNode() |
MPxHwShaderNode |
|
| MPxNode() |
MPxNode |
|
| name()
const |
MPxNode |
|
| normalsPerVertex() |
MPxHwShaderNode |
[virtual] |
| outColor |
MPxHwShaderNode |
[static] |
| outColorB |
MPxHwShaderNode |
[static] |
| outColorG |
MPxHwShaderNode |
[static] |
| outColorR |
MPxHwShaderNode |
[static] |
| outGlowColor |
MPxHwShaderNode |
[static] |
| outGlowColorB |
MPxHwShaderNode |
[static] |
| outGlowColorG |
MPxHwShaderNode |
[static] |
| outGlowColorR |
MPxHwShaderNode |
[static] |
| outMatteOpacity |
MPxHwShaderNode |
[static] |
| outMatteOpacityB |
MPxHwShaderNode |
[static] |
| outMatteOpacityG |
MPxHwShaderNode |
[static] |
| outMatteOpacityR |
MPxHwShaderNode |
[static] |
| outTransparency |
MPxHwShaderNode |
[static] |
| outTransparencyB |
MPxHwShaderNode |
[static] |
| outTransparencyG |
MPxHwShaderNode |
[static] |
| outTransparencyR |
MPxHwShaderNode |
[static] |
| passThroughToMany(const
MPlug &plug, MPlugArray &plugArray) const |
MPxNode |
[virtual] |
| passThroughToOne(const
MPlug &plug) const |
MPxNode |
[virtual] |
| postConstructor() |
MPxNode |
[virtual] |
| provideVertexIDs() |
MPxHwShaderNode |
[virtual] |
| renderImage(const
MString &imageName, floatRegion region, int &imageWidth,
int &imageHeight) |
MPxHwShaderNode |
[virtual] |
| renderSwatchImage(MImage
&image) |
MPxHwShaderNode |
[virtual] |
| setDependentsDirty(const
MPlug &plug, MPlugArray &plugArray) |
MPxNode |
[virtual] |
| setDoNotWrite(bool
flag) |
MPxNode |
[protected] |
| setExistWithoutInConnections(bool
flag) |
MPxNode |
|
| setExistWithoutOutConnections(bool
flag) |
MPxNode |
|
| setInternalValue(const
MPlug &plug, const MDataHandle &dataHandle) |
MPxNode |
[virtual] |
| setInternalValueInContext(const
MPlug &plug, const MDataHandle &dataHandle, MDGContext
&ctx) |
MPxNode |
[virtual] |
| setMPSafe(bool
flag) |
MPxNode |
[protected] |
| shouldSave(const
MPlug &plug, bool &isSaving) |
MPxNode |
[virtual] |
| state |
MPxNode |
[static] |
| supportsBatching()
const |
MPxHwShaderNode |
[virtual] |
| texCoordsPerVertex() |
MPxHwShaderNode |
[virtual] |
| thisMObject()
const |
MPxNode |
|
| TransparencyOptions
enum name |
MPxHwShaderNode |
|
| transparencyOptions() |
MPxHwShaderNode |
[virtual] |
| Type
enum name |
MPxNode |
|
| type()
const |
MPxHwShaderNode |
[virtual] |
| typeId()
const |
MPxNode |
|
| typeName()
const |
MPxNode |
|
| unbind(const
MDrawRequest &request, M3dView &view) |
MPxHwShaderNode |
[virtual] |
| Writeable
enum name |
MPxHwShaderNode |
|
| ~MPxHwShaderNode() |
MPxHwShaderNode |
[virtual] |
| ~MPxNode() |
MPxNode |
[virtual] |