, including all
inherited members.
addAttribute(const
MObject &attr) |
MPxNode |
[static] |
attributeAffects(const
MObject &whenChanges, const MObject &isAffected) |
MPxNode |
[static] |
bind(const
MDrawRequest &request, M3dView &view) |
MPxHwShaderNode |
[virtual] |
caching |
MPxNode |
[static] |
colorsPerVertex() |
MPxHwShaderNode |
[virtual] |
compute(const
MPlug &plug, MDataBlock &dataBlock) |
MPxNode |
[virtual] |
connectionBroken(const
MPlug &plug, const MPlug &otherPlug, bool asSrc) |
MPxNode |
[virtual] |
connectionMade(const
MPlug &plug, const MPlug &otherPlug, bool asSrc) |
MPxNode |
[virtual] |
copyInternalData(MPxNode
*) |
MPxNode |
[virtual] |
currentPath()
const |
MPxHwShaderNode |
|
currentShadingEngine()
const |
MPxHwShaderNode |
|
DirtyMask
enum name |
MPxHwShaderNode |
|
dirtyMask()
const |
MPxHwShaderNode |
|
doNotWrite(MStatus
*ReturnStatus=NULL) const |
MPxNode |
[protected] |
existWithoutInConnections(MStatus
*ReturnStatus=NULL) const |
MPxNode |
|
existWithoutOutConnections(MStatus
*ReturnStatus=NULL) const |
MPxNode |
|
forceCache(MDGContext
&ctx=MDGContext::fsNormal) |
MPxNode |
[protected] |
geometry(const
MDrawRequest &request, M3dView &view, int prim, unsigned
int writable, int indexCount, const unsigned int *indexArray, int
vertexCount, const int *vertexIDs, const float *vertexArray, int
normalCount, floatArrayPtr normalArrays, int colorCount,
floatArrayPtr colorArrays, int texCoordCount, floatArrayPtr
texCoordArrays) |
MPxHwShaderNode |
[virtual] |
getAvailableImages(const
MString &uvSetName, MStringArray &imageNames) |
MPxHwShaderNode |
[virtual] |
getColorSetNames(MStringArray
&names) |
MPxHwShaderNode |
[virtual] |
getHwShaderNodePtr(MObject
&object) |
MPxHwShaderNode |
[static] |
getInternalValue(const
MPlug &plug, MDataHandle &dataHandle) |
MPxNode |
[virtual] |
getInternalValueInContext(const
MPlug &plug, MDataHandle &dataHandle, MDGContext
&ctx) |
MPxNode |
[virtual] |
getTexCoordSetNames(MStringArray
&names) |
MPxHwShaderNode |
[virtual] |
glBind(const
MDagPath &shapePath) |
MPxHwShaderNode |
[virtual] |
glGeometry(const
MDagPath &shapePath, int glPrim, unsigned int writeMask, int
indexCount, const unsigned int *indexArray, int vertexCount, const
int *vertexIDs, const float *vertexArray, int normalCount,
floatArrayPtr normalArrays, int colorCount, floatArrayPtr
colorArrays, int texCoordCount, floatArrayPtr texCoordArrays) |
MPxHwShaderNode |
[virtual] |
glUnbind(const
MDagPath &shapePath) |
MPxHwShaderNode |
[virtual] |
hasTransparency() |
MPxHwShaderNode |
[virtual] |
inheritAttributesFrom(const
MString &parentClassName) |
MPxNode |
[static] |
internalArrayCount(const
MPlug &plug, const MDGContext &ctx) const |
MPxNode |
[virtual] |
invertTexCoords()
const |
MPxHwShaderNode |
[virtual] |
isAbstractClass()
const |
MPxNode |
[virtual] |
isHistoricallyInteresting |
MPxNode |
[static] |
isPassiveOutput(const
MPlug &plug) const |
MPxNode |
[virtual] |
kCameraSetNode enum value |
MPxNode |
|
kConstraintNode enum value |
MPxNode |
|
kDeformerNode enum value |
MPxNode |
|
kDependNode enum value |
MPxNode |
|
kDirtyAll enum value |
MPxHwShaderNode |
|
kDirtyColorArrays enum value |
MPxHwShaderNode |
|
kDirtyNone enum value |
MPxHwShaderNode |
|
kDirtyNormalArray enum value |
MPxHwShaderNode |
|
kDirtyTexCoordArrays enum value |
MPxHwShaderNode |
|
kDirtyVertexArray enum value |
MPxHwShaderNode |
|
kEmitterNode enum value |
MPxNode |
|
kFieldNode enum value |
MPxNode |
|
kFluidEmitterNode enum value |
MPxNode |
|
kHardwareShader enum value |
MPxNode |
|
kHwShaderNode enum value |
MPxNode |
|
kIkSolverNode enum value |
MPxNode |
|
kImagePlaneNode enum value |
MPxNode |
|
kIsTransparent enum value |
MPxHwShaderNode |
|
kLast enum value |
MPxNode |
|
kLocatorNode enum value |
MPxNode |
|
kManipContainer enum value |
MPxNode |
|
kManipulatorNode enum value |
MPxNode |
|
kNoTransparencyFrontBackCull enum value |
MPxHwShaderNode |
|
kNoTransparencyPolygonSort enum value |
MPxHwShaderNode |
|
kObjectSet enum value |
MPxNode |
|
kParticleAttributeMapperNode enum value |
MPxNode |
|
kSpringNode enum value |
MPxNode |
|
kSurfaceShape enum value |
MPxNode |
|
kTransformNode enum value |
MPxNode |
|
kWriteAll enum value |
MPxHwShaderNode |
|
kWriteColorArrays enum value |
MPxHwShaderNode |
|
kWriteNone enum value |
MPxHwShaderNode |
|
kWriteNormalArray enum value |
MPxHwShaderNode |
|
kWriteTexCoordArrays enum value |
MPxHwShaderNode |
|
kWriteVertexArray enum value |
MPxHwShaderNode |
|
legalConnection(const
MPlug &plug, const MPlug &otherPlug, bool asSrc, bool
&isLegal) const |
MPxNode |
[virtual] |
legalDisconnection(const
MPlug &plug, const MPlug &otherPlug, bool asSrc, bool
&isLegal) const |
MPxNode |
[virtual] |
message |
MPxNode |
[static] |
MPxHwShaderNode() |
MPxHwShaderNode |
|
MPxNode() |
MPxNode |
|
name()
const |
MPxNode |
|
normalsPerVertex() |
MPxHwShaderNode |
[virtual] |
outColor |
MPxHwShaderNode |
[static] |
outColorB |
MPxHwShaderNode |
[static] |
outColorG |
MPxHwShaderNode |
[static] |
outColorR |
MPxHwShaderNode |
[static] |
outGlowColor |
MPxHwShaderNode |
[static] |
outGlowColorB |
MPxHwShaderNode |
[static] |
outGlowColorG |
MPxHwShaderNode |
[static] |
outGlowColorR |
MPxHwShaderNode |
[static] |
outMatteOpacity |
MPxHwShaderNode |
[static] |
outMatteOpacityB |
MPxHwShaderNode |
[static] |
outMatteOpacityG |
MPxHwShaderNode |
[static] |
outMatteOpacityR |
MPxHwShaderNode |
[static] |
outTransparency |
MPxHwShaderNode |
[static] |
outTransparencyB |
MPxHwShaderNode |
[static] |
outTransparencyG |
MPxHwShaderNode |
[static] |
outTransparencyR |
MPxHwShaderNode |
[static] |
passThroughToMany(const
MPlug &plug, MPlugArray &plugArray) const |
MPxNode |
[virtual] |
passThroughToOne(const
MPlug &plug) const |
MPxNode |
[virtual] |
postConstructor() |
MPxNode |
[virtual] |
provideVertexIDs() |
MPxHwShaderNode |
[virtual] |
renderImage(const
MString &imageName, floatRegion region, int &imageWidth,
int &imageHeight) |
MPxHwShaderNode |
[virtual] |
renderSwatchImage(MImage
&image) |
MPxHwShaderNode |
[virtual] |
setDependentsDirty(const
MPlug &plug, MPlugArray &plugArray) |
MPxNode |
[virtual] |
setDoNotWrite(bool
flag) |
MPxNode |
[protected] |
setExistWithoutInConnections(bool
flag) |
MPxNode |
|
setExistWithoutOutConnections(bool
flag) |
MPxNode |
|
setInternalValue(const
MPlug &plug, const MDataHandle &dataHandle) |
MPxNode |
[virtual] |
setInternalValueInContext(const
MPlug &plug, const MDataHandle &dataHandle, MDGContext
&ctx) |
MPxNode |
[virtual] |
setMPSafe(bool
flag) |
MPxNode |
[protected] |
shouldSave(const
MPlug &plug, bool &isSaving) |
MPxNode |
[virtual] |
state |
MPxNode |
[static] |
supportsBatching()
const |
MPxHwShaderNode |
[virtual] |
texCoordsPerVertex() |
MPxHwShaderNode |
[virtual] |
thisMObject()
const |
MPxNode |
|
TransparencyOptions
enum name |
MPxHwShaderNode |
|
transparencyOptions() |
MPxHwShaderNode |
[virtual] |
Type
enum name |
MPxNode |
|
type()
const |
MPxHwShaderNode |
[virtual] |
typeId()
const |
MPxNode |
|
typeName()
const |
MPxNode |
|
unbind(const
MDrawRequest &request, M3dView &view) |
MPxHwShaderNode |
[virtual] |
Writeable
enum name |
MPxHwShaderNode |
|
~MPxHwShaderNode() |
MPxHwShaderNode |
[virtual] |
~MPxNode() |
MPxNode |
[virtual] |