, including
all inherited members.
addAttribute(const
MObject &attr) |
MPxNode |
[static] |
attributeAffects(const
MObject &whenChanges, const MObject &isAffected) |
MPxNode |
[static] |
caching |
MPxNode |
[static] |
compute(const
MPlug &plug, MDataBlock &dataBlock) |
MPxNode |
[virtual] |
connectionBroken(const
MPlug &plug, const MPlug &otherPlug, bool asSrc) |
MPxNode |
[virtual] |
connectionMade(const
MPlug &plug, const MPlug &otherPlug, bool asSrc) |
MPxNode |
[virtual] |
copyInternalData(MPxNode
*) |
MPxNode |
[virtual] |
doNotWrite(MStatus
*ReturnStatus=NULL) const |
MPxNode |
[protected] |
existWithoutInConnections(MStatus
*ReturnStatus=NULL) const |
MPxNode |
|
existWithoutOutConnections(MStatus
*ReturnStatus=NULL) const |
MPxNode |
|
findResource(const
MString &name, const MString &shaderPath, MStatus
*status=NULL) |
MPxHardwareShader |
[static] |
forceCache(MDGContext
&ctx=MDGContext::fsNormal) |
MPxNode |
[protected] |
getAvailableImages(const
MPxHardwareShader::ShaderContext &context, const MString
&uvSetName, MStringArray &imageNames) |
MPxHardwareShader |
[virtual] |
getHardwareShaderPtr(MObject
&object) |
MPxHardwareShader |
[static] |
getInternalValue(const
MPlug &plug, MDataHandle &dataHandle) |
MPxNode |
[virtual] |
getInternalValueInContext(const
MPlug &plug, MDataHandle &dataHandle, MDGContext
&ctx) |
MPxNode |
[virtual] |
inheritAttributesFrom(const
MString &parentClassName) |
MPxNode |
[static] |
internalArrayCount(const
MPlug &plug, const MDGContext &ctx) const |
MPxNode |
[virtual] |
isAbstractClass()
const |
MPxNode |
[virtual] |
isHistoricallyInteresting |
MPxNode |
[static] |
isPassiveOutput(const
MPlug &plug) const |
MPxNode |
[virtual] |
kCameraSetNode enum value |
MPxNode |
|
kConstraintNode enum value |
MPxNode |
|
kDeformerNode enum value |
MPxNode |
|
kDependNode enum value |
MPxNode |
|
kEmitterNode enum value |
MPxNode |
|
kFieldNode enum value |
MPxNode |
|
kFluidEmitterNode enum value |
MPxNode |
|
kHardwareShader enum value |
MPxNode |
|
kHwShaderNode enum value |
MPxNode |
|
kIkSolverNode enum value |
MPxNode |
|
kImagePlaneNode enum value |
MPxNode |
|
kIsTransparent enum value |
MPxHardwareShader |
|
kLast enum value |
MPxNode |
|
kLocatorNode enum value |
MPxNode |
|
kManipContainer enum value |
MPxNode |
|
kManipulatorNode enum value |
MPxNode |
|
kNoTransparencyFrontBackCull enum value |
MPxHardwareShader |
|
kNoTransparencyPolygonSort enum value |
MPxHardwareShader |
|
kObjectSet enum value |
MPxNode |
|
kParticleAttributeMapperNode enum value |
MPxNode |
|
kSpringNode enum value |
MPxNode |
|
kSurfaceShape enum value |
MPxNode |
|
kTransformNode enum value |
MPxNode |
|
legalConnection(const
MPlug &plug, const MPlug &otherPlug, bool asSrc, bool
&isLegal) const |
MPxNode |
[virtual] |
legalDisconnection(const
MPlug &plug, const MPlug &otherPlug, bool asSrc, bool
&isLegal) const |
MPxNode |
[virtual] |
message |
MPxNode |
[static] |
MPxHardwareShader() |
MPxHardwareShader |
|
MPxNode() |
MPxNode |
|
name()
const |
MPxNode |
|
outColor |
MPxHardwareShader |
[static] |
outColorB |
MPxHardwareShader |
[static] |
outColorG |
MPxHardwareShader |
[static] |
outColorR |
MPxHardwareShader |
[static] |
passThroughToMany(const
MPlug &plug, MPlugArray &plugArray) const |
MPxNode |
[virtual] |
passThroughToOne(const
MPlug &plug) const |
MPxNode |
[virtual] |
populateRequirements(const
MPxHardwareShader::ShaderContext &context,
MGeometryRequirements &requirements) |
MPxHardwareShader |
[virtual] |
postConstructor() |
MPxNode |
[virtual] |
profile() |
MPxHardwareShader |
[virtual] |
render(MGeometryList
&iterator) |
MPxHardwareShader |
[virtual] |
renderImage(const
MPxHardwareShader::ShaderContext &context, const MString
&imageName, floatRegion region, int &imageWidth, int
&imageHeight) |
MPxHardwareShader |
[virtual] |
renderSwatchImage(MImage
&image) |
MPxHardwareShader |
[virtual] |
setDependentsDirty(const
MPlug &plug, MPlugArray &plugArray) |
MPxNode |
[virtual] |
setDoNotWrite(bool
flag) |
MPxNode |
[protected] |
setExistWithoutInConnections(bool
flag) |
MPxNode |
|
setExistWithoutOutConnections(bool
flag) |
MPxNode |
|
setInternalValue(const
MPlug &plug, const MDataHandle &dataHandle) |
MPxNode |
[virtual] |
setInternalValueInContext(const
MPlug &plug, const MDataHandle &dataHandle, MDGContext
&ctx) |
MPxNode |
[virtual] |
setMPSafe(bool
flag) |
MPxNode |
[protected] |
setUniformParameters(const
MUniformParameterList ¶meters, bool
remapCurrentValues=true, MDagModifier *dagModifier=NULL) |
MPxHardwareShader |
|
setVaryingParameters(const
MVaryingParameterList ¶meters, bool
remapCurrentValues=true, MDagModifier *dagModifier=NULL) |
MPxHardwareShader |
|
shouldSave(const
MPlug &plug, bool &isSaving) |
MPxNode |
[virtual] |
state |
MPxNode |
[static] |
thisMObject()
const |
MPxNode |
|
TransparencyOptions
enum name |
MPxHardwareShader |
|
transparencyOptions() |
MPxHardwareShader |
[virtual] |
Type
enum name |
MPxNode |
|
type()
const |
MPxHardwareShader |
[virtual] |
typeId()
const |
MPxNode |
|
typeName()
const |
MPxNode |
|
~MPxHardwareShader() |
MPxHardwareShader |
[virtual] |
~MPxNode() |
MPxNode |
[virtual] |