, including all
inherited members.
| backgroundColor(MStatus
*ReturnStatus=NULL) |
MPx3dModelView |
|
| beginGL() |
MPx3dModelView |
|
| beginOverlayDrawing() |
MPx3dModelView |
|
| clearOverlayPlane() |
MPx3dModelView |
|
| colorAtIndex(unsigned
int index, M3dView::ColorTable table=M3dView::kActiveColors,
MStatus *ReturnStatus=NULL) |
MPx3dModelView |
|
| destroyOnPanelDestruction()
const |
MPx3dModelView |
|
| displayAxisAtOriginOn(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| displayAxisOn(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| displayCameraAnnotationOn(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| displayHUD(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| displayStyle(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| doUpdateOnMove(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| drawAdornments(MStatus
*ReturnStatus=NULL) |
MPx3dModelView |
|
| drawAdornmentsNow() |
MPx3dModelView |
|
| drawHUDNow() |
MPx3dModelView |
|
| drawText(const
MString &text, const MPoint position, M3dView::TextPosition
textPosition=M3dView::kLeft) |
MPx3dModelView |
|
| endGL() |
MPx3dModelView |
|
| endOverlayDrawing() |
MPx3dModelView |
|
| fogColor(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| fogDensity(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| fogEnd(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| FogMode
enum name |
MPx3dModelView |
|
| fogMode(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| fogSource(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| FogSource
enum name |
MPx3dModelView |
|
| fogStart(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| getAsM3dView(M3dView
&view) |
MPx3dModelView |
|
| getCamera(MDagPath
&camera) |
MPx3dModelView |
|
| getCameraHUDName() |
MPx3dModelView |
[virtual] |
| getCameraSet(MObject
&cameraSet) |
MPx3dModelView |
|
| getColorIndexAndTable(unsigned
int glindex, unsigned int &index, M3dView::ColorTable
&table) const |
MPx3dModelView |
|
| getCurrentCameraSetCamera(MString
&cameraName) |
MPx3dModelView |
|
| getModelView(const
MString &name, MStatus *ReturnStatus=NULL) |
MPx3dModelView |
[static] |
| getObjectsToView(MSelectionList
&list) const |
MPx3dModelView |
|
| hasStereoBufferSupport()
const |
MPx3dModelView |
|
| isBackfaceCulling(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| isBackgroundFogEnabled(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| isFogEnabled(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| isShadeActiveOnly(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| isTextureDisplayEnabled(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| isTwoSidedLighting(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| isVisible(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| isWireframeOnShaded(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| isXrayEnabled(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
|
kFogCoordinate enum value |
MPx3dModelView |
|
|
kFogExponential enum value |
MPx3dModelView |
|
|
kFogExponentialSquared enum value |
MPx3dModelView |
|
|
kFogFragment enum value |
MPx3dModelView |
|
|
kFogLinear enum value |
MPx3dModelView |
|
|
kLightActive enum value |
MPx3dModelView |
|
|
kLightAll enum value |
MPx3dModelView |
|
|
kLightDefault enum value |
MPx3dModelView |
|
|
kLightNone enum value |
MPx3dModelView |
|
|
kLightQuality enum value |
MPx3dModelView |
|
|
kLightSelected enum value |
MPx3dModelView |
|
| LightingMode
enum name |
MPx3dModelView |
|
| lightingMode(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| MPx3dModelView() |
MPx3dModelView |
|
| multipleDrawEnabled()
const |
MPx3dModelView |
|
| multipleDrawPassCount() |
MPx3dModelView |
[virtual] |
| name(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| numActiveColors(MStatus
*ReturnStatus=NULL) |
MPx3dModelView |
|
| numDormantColors(MStatus
*ReturnStatus=NULL) |
MPx3dModelView |
|
| numUserDefinedColors(MStatus
*ReturnStatus=NULL) |
MPx3dModelView |
|
| objectDisplay(M3dView::DisplayObjects,
MStatus *ReturnStatus=NULL) |
MPx3dModelView |
|
| okForMultipleDraw(const
MDagPath &) |
MPx3dModelView |
[virtual] |
| portHeight(MStatus
*ReturnStatus=NULL) |
MPx3dModelView |
|
| portWidth(MStatus
*ReturnStatus=NULL) |
MPx3dModelView |
|
| postMultipleDraw() |
MPx3dModelView |
[virtual] |
| postMultipleDrawPass(unsigned
int index) |
MPx3dModelView |
[virtual] |
| preMultipleDraw() |
MPx3dModelView |
[virtual] |
| preMultipleDrawPass(unsigned
int index) |
MPx3dModelView |
[virtual] |
| refresh(bool
all=false, bool force=false) |
MPx3dModelView |
|
| removingCamera(MDagPath
&cameraPath) |
MPx3dModelView |
[virtual] |
| setBackfaceCulling(bool
cull) |
MPx3dModelView |
|
| setBackgroundFogEnabled(bool
enable) |
MPx3dModelView |
|
| setCamera(MDagPath
&camera) |
MPx3dModelView |
|
| setCameraInDraw(MDagPath
&camera) |
MPx3dModelView |
|
| setCameraSet(MObject
&cameraSet) |
MPx3dModelView |
|
| setCurrentCameraSetCamera(const
MString &cameraName) |
MPx3dModelView |
|
| setDestroyOnPanelDestruction(bool
how) |
MPx3dModelView |
|
| setDisplayAxis(bool
display) |
MPx3dModelView |
|
| setDisplayAxisAtOrigin(bool
display) |
MPx3dModelView |
|
| setDisplayCameraAnnotation(bool
display) |
MPx3dModelView |
|
| setDisplayHUD(bool
display) |
MPx3dModelView |
|
| setDisplayStyle(M3dView::DisplayStyle
style, bool activeOnly=false) |
MPx3dModelView |
|
| setDoUpdateOnMove(bool
value) |
MPx3dModelView |
|
| setDrawAdornments(bool
display) |
MPx3dModelView |
|
| setDrawColor(unsigned
int index, M3dView::ColorTable table=M3dView::kActiveColors) |
MPx3dModelView |
|
| setDrawColor(const
MColor &color) |
MPx3dModelView |
|
| setFogColor(const
MColor &) |
MPx3dModelView |
|
| setFogDensity(double) |
MPx3dModelView |
|
| setFogEnabled(bool
state) |
MPx3dModelView |
|
| setFogEnd(double) |
MPx3dModelView |
|
| setFogMode(MPx3dModelView::FogMode) |
MPx3dModelView |
|
| setFogSource(MPx3dModelView::FogSource) |
MPx3dModelView |
|
| setFogStart(double) |
MPx3dModelView |
|
| setInStereoDrawMode(bool
flag) |
MPx3dModelView |
|
| setLightingMode(MPx3dModelView::LightingMode) |
MPx3dModelView |
|
| setMultipleDrawEnable(bool
enable) |
MPx3dModelView |
|
| setObjectDisplay(M3dView::DisplayObjects,
bool) |
MPx3dModelView |
|
| setObjectsToView(const
MSelectionList &list) |
MPx3dModelView |
|
| setTextureDisplayEnabled(bool
texture) |
MPx3dModelView |
|
| setTwoSidedLighting(bool
twoSided) |
MPx3dModelView |
|
| setUserDefinedColor(unsigned
int index, const MColor &color) |
MPx3dModelView |
|
| setViewSelected(bool
viewSelected) |
MPx3dModelView |
|
| setViewSelectedPrefix(const
MString &prefix) |
MPx3dModelView |
|
| setViewSelectedSet(const
MObject &set) |
MPx3dModelView |
|
| setWireframeOnShaded(bool
on) |
MPx3dModelView |
|
| setXrayEnabled(bool
xray) |
MPx3dModelView |
|
| templateColor(MStatus
*ReturnStatus=NULL) |
MPx3dModelView |
|
| updateViewingParameters() |
MPx3dModelView |
|
| userDefinedColorIndex(unsigned
int index, MStatus *ReturnStatus=NULL) |
MPx3dModelView |
|
| viewSelected(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| viewSelectedPrefix(MStatus
*ReturnStatus) const |
MPx3dModelView |
|
| viewSelectedSet(MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| viewToObjectSpace(short
x_pos, short y_pos, const MMatrix &localMatrixInverse, MPoint
&oPt, MVector &oVector) const |
MPx3dModelView |
|
| viewToWorld(short
x_pos, short y_pos, MPoint &worldPt, MVector &worldVector)
const |
MPx3dModelView |
|
| viewToWorld(short
x_pos, short y_pos, MPoint &nearClipPt, MPoint &farClipPt)
const |
MPx3dModelView |
|
| viewType()
const |
MPx3dModelView |
[virtual] |
| wantStereoGLBuffer()
const |
MPx3dModelView |
[virtual] |
| worldToView(const
MPoint &worldPt, short &x_pos, short &y_pos, MStatus
*ReturnStatus=NULL) const |
MPx3dModelView |
|
| ~MPx3dModelView() |
MPx3dModelView |
[virtual] |