addBinormal(const MString &uvSetName) | MGeometryRequirements | |
addColor(const MString &colorSetName) | MGeometryRequirements | |
addComponentId() | MGeometryRequirements | |
addFaceOffsets() | MGeometryRequirements | |
addNormal() | MGeometryRequirements | |
addPosition() | MGeometryRequirements | |
addTangent(const MString &uvSetName) | MGeometryRequirements | |
addTexCoord(const MString &uvSetName) | MGeometryRequirements | |
MGeometryRequirements() | MGeometryRequirements | |
~MGeometryRequirements() | MGeometryRequirements |
Autodesk® Maya® 2011 © 1997-2010 Autodesk, Inc. All rights reserved. | Generated with 1.5.6 |