animImportExport.h

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//
//      File Name: animImport.h
//      
//      Description:
//

#ifndef _AnimImport
#define _AnimImport

#include <maya/MPxFileTranslator.h>
#include "animFileUtils.h"

class MArgList;
class MAnimCurveClipboard;
class MAnimCurveClipboardItem;

class animReader;

// The animImport command object
//
class animImport : public MPxFileTranslator {
public:
        animImport ();
        virtual ~animImport (); 

        MStatus                         doIt (const MArgList &argList);
        static void *           creator ();

        virtual MStatus         reader( const MFileObject& file,
                                                const MString& optionsString,
                                                FileAccessMode mode);

        virtual bool            haveReadMethod() const;
        virtual bool            haveWriteMethod() const;
        virtual bool            canBeOpened() const;
        virtual MString         defaultExtension() const;
        virtual MFileKind       identifyFile(   const MFileObject& fileName,
                                                                                const char* buffer,
                                                                                short size) const;
private:
        MStatus                         importAnim(ifstream&, const MString&);
        MStatus                         exportSelected(ofstream&);

        animReader                      fReader;
};
#endif
//
//      File Name:      animExport.h
//
//      Description:
//
//

#ifndef _AnimExport
#define _AnimExport

#include <maya/MPxFileTranslator.h>
#include "animFileUtils.h"

class MArgList;
class MAnimCurveClipboard;
class MAnimCurveClipboardItem;

class animWriter;

// The animImport command object
//
class animExport : public MPxFileTranslator {
public:
        animExport ();
        virtual ~animExport (); 

        static void *           creator ();

        virtual MStatus         writer( const MFileObject& file,
                                                const MString& optionsString,
                                                FileAccessMode mode );

        virtual bool            haveReadMethod() const;
        virtual bool            haveWriteMethod() const;
        virtual MString         defaultExtension() const;
        virtual MFileKind       identifyFile(   const MFileObject& fileName,
                                                                                const char* buffer,
                                                                                short size) const;
private:
        MStatus                         exportSelected( ofstream&, MString &,
                                                                                bool = false, bool = false);

        animWriter                      fWriter;
};
#endif

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