connect()=0 | mi::shader_v3::LightList | [pure virtual] |
get_contribution(miColor *c) const =0 | mi::shader_v3::LightList | [pure virtual] |
get_contribution(miSpectrum *s) const =0 | mi::shader_v3::LightList | [pure virtual] |
get_current() const =0 | mi::shader_v3::LightList | [pure virtual] |
get_direction() const =0 | mi::shader_v3::LightList | [pure virtual] |
get_dot_nl() const =0 | mi::shader_v3::LightList | [pure virtual] |
get_light_tag(size_t current) const =0 | mi::shader_v3::LightList | [pure virtual] |
get_number_of_lights() const =0 | mi::shader_v3::LightList | [pure virtual] |
get_number_of_samples() const =0 | mi::shader_v3::LightList | [pure virtual] |
release()=0 | mi::shader_v3::LightList | [pure virtual] |
sample()=0 | mi::shader_v3::LightList | [pure virtual] |
set_current(size_t current)=0 | mi::shader_v3::LightList | [pure virtual] |
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