cylinder is undoable, queryable, and editable.
The cylinder command creates a new cylinder and/or a
dependency node that creates one, and returns their names.
In query mode, return type is based on queried flag.
Long name (short name) |
Argument types |
Properties |
-radius(-r)
|
linear
|
|
|
The radius of the object
Default: 1.0
|
|
-startSweep(-ssw)
|
angle
|
|
|
The angle at which to start the surface of revolution
Default: 0
|
|
-endSweep(-esw)
|
angle
|
|
|
The angle at which to end the surface of revolution.
Default is 2Pi radians, or 360 degrees.
Default: 6.2831853
|
|
-useTolerance(-ut)
|
boolean
|
|
|
Use the specified tolerance to determine resolution.
Otherwise number of sections will be used.
Default: false
|
|
-degree(-d)
|
int
|
|
|
The degree of the resulting surface:
1 - linear,
3 - cubic
Default: 3
|
|
-sections(-s)
|
int
|
|
|
The number of sections determines the resolution of the surface in the sweep direction.
Used only if useTolerance is false.
Default: 8
|
|
-spans(-nsp)
|
int
|
|
|
The number of spans determines the resolution of the surface in the opposite direction.
Default: 1
|
|
-tolerance(-tol)
|
linear
|
|
|
The tolerance with which to build the surface.
Used only if useTolerance is true
Default: 0.01
|
|
-heightRatio(-hr)
|
float
|
|
|
Ratio of "height" to "width"
Default: 2.0
|
|
-pivot(-p)
|
float float float
|
|
|
The primitive's pivot point
|
|
-axis(-ax)
|
float float float
|
|
|
Advanced flags |
-caching(-cch)
|
boolean
|
|
|
Modifies the node caching mode. See the node documentation for more information.
Note: For advanced users only.
|
|
-nodeState(-nds)
|
int
|
|
|
Modifies the node state. See the node documentation for more information.
Note: For advanced users only.
|
|
Common flags |
-name(-n)
|
string
|
|
|
Name the resulting object
|
|
-constructionHistory(-ch)
|
boolean
|
|
|
Turn the construction history on or off
|
|
-object(-o)
|
boolean
|
|
|
Create the result, or just the dependency node
|
|
-polygon(-po)
|
int
|
|
|
The value of this argument controls the type of the object
created by this operation
- 0: nurbs surface
- 1: polygon (use nurbsToPolygonsPref to set the parameters for the conversion)
- 2: subdivision surface (use nurbsToSubdivPref to set the parameters for the conversion)
- 3: Bezier surface
- 4: subdivision surface solid (use nurbsToSubdivPref to set the
parameters for the conversion)
|
|