progressWindowCmd.cpp

//-
// ==========================================================================
// Copyright 1995,2006,2008 Autodesk, Inc. All rights reserved.
//
// Use of this software is subject to the terms of the Autodesk
// license agreement provided at the time of installation or download,
// or which otherwise accompanies this software in either electronic
// or hard copy form.
// ==========================================================================
//+

/* 

        file : progressWindowCmd.cpp
        class: progressWindowPlugin

        ----------------------

        This class is an example of how to use a progress window from within a
        plugin.  The command "progressWindowPlugin" displays a simple progress 
        window which updates every second.  The progress window can be terminated
        by hitting escape.
        
*/

#include <maya/MPxCommand.h>
#include <maya/MIOStream.h>
#include <maya/MFnPlugin.h>
#include <maya/MProgressWindow.h>
#include <maya/MString.h>
#include <maya/MGlobal.h>

class progressWindowPlugin : public MPxCommand
{
public:

        MStatus doIt(const MArgList &args);

        static void* creator();
};

void* progressWindowPlugin::creator()
{
        return new progressWindowPlugin;
}

MStatus progressWindowPlugin::doIt(const MArgList &args)
{
        MStatus stat = MS::kSuccess;
        MString title = "Doing Nothing";
        MString sleeping = "Sleeping: ";
        
        int amount = 0;
        int maxProgress = 10;
        
        // First reserve the progress window.  If a progress window is already
        // active (eg. through the mel "progressWindow" command), this command
        // fails.
        //
        if (!MProgressWindow::reserve())
        {
                MGlobal::displayError("Progress window already in use.");
                stat = MS::kFailure;
                return stat;
        }

        //
        // Set up and print progress window state
        //

        CHECK_MSTATUS(MProgressWindow::setProgressRange(amount, maxProgress));
        CHECK_MSTATUS(MProgressWindow::setTitle(title));
        CHECK_MSTATUS(MProgressWindow::setInterruptable(true));
        CHECK_MSTATUS(MProgressWindow::setProgress(amount));

        MString progressWindowState = MString("Progress Window Info:") +
                MString("\nMin: ") + MProgressWindow::progressMin() +
                MString("\nMax: ") + MProgressWindow::progressMax() + 
                MString("\nTitle: ") + MProgressWindow::title() + 
                MString("\nInterruptible: ") + MProgressWindow::isInterruptable();

        MGlobal::displayInfo(progressWindowState);
        
        CHECK_MSTATUS(MProgressWindow::startProgress());
        
        // Count 10 seconds
        //
        for (int i = amount; i < maxProgress; i++)
        {
                if (i != 0 && MProgressWindow::isCancelled()) {
                        MGlobal::displayInfo("Progress interrupted!");
                        break;
                }

                MString statusStr = sleeping;
                statusStr += i;
                CHECK_MSTATUS(MProgressWindow::setProgressStatus(statusStr));
                CHECK_MSTATUS(MProgressWindow::advanceProgress(1));

                MGlobal::displayInfo(MString("Current progress: ") + MProgressWindow::progress());

                MGlobal::executeCommand("pause -sec 1", false, false);
        }
        
        // End the progress, unreserving the progress window so it can be used
        // elsewhere.
        //
        CHECK_MSTATUS(MProgressWindow::endProgress());
        
        return stat;
}

// standard initialize and uninitialize functions

MStatus initializePlugin( MObject obj )
{
        MStatus   status;
    MFnPlugin plugin( obj, PLUGIN_COMPANY, "6.0", "Any");

    status = plugin.registerCommand( "progressWindowCmd", progressWindowPlugin::creator );
        if (!status) {
                status.perror("registerCommand");
                return status;
        }

    return status;
}

MStatus uninitializePlugin( MObject obj )
{
        MStatus   status;
    MFnPlugin plugin( obj );

    status = plugin.deregisterCommand( "progressWindowCmd" );
        if (!status) {
                status.perror("progressWindowCmd");
        }
    return status;
}

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