, including all inherited members.
| asInterpolationMatrix(const MTransformationMatrix &toM, double percent, bool rot, int direction=0) const | MPxTransformationMatrix | [virtual] |
| asMatrix() const | MPxTransformationMatrix | [virtual] |
| asMatrix(double percent) const | MPxTransformationMatrix | [virtual] |
| asMatrixInverse() const | MPxTransformationMatrix | [virtual] |
| asRotateMatrix() const | MPxTransformationMatrix | [virtual] |
| asRotateMatrixInverse() const | MPxTransformationMatrix | [virtual] |
| asScaleMatrix() const | MPxTransformationMatrix | [virtual] |
| asScaleMatrixInverse() const | MPxTransformationMatrix | [virtual] |
| asTransformationMatrix() const | MPxTransformationMatrix | [virtual] |
| convertEulerRotationOrder(MEulerRotation::RotationOrder, MStatus *ReturnStatus=NULL) | MPxTransformationMatrix | [static] |
| convertRotationOrder(MTransformationMatrix::RotationOrder, MStatus *ReturnStatus=NULL) | MPxTransformationMatrix | [static] |
| convertRotationOrder(MEulerRotation::RotationOrder, MStatus *ReturnStatus=NULL) | MPxTransformationMatrix | [static] |
| convertTransformationRotationOrder(MTransformationMatrix::RotationOrder, MStatus *ReturnStatus=NULL) | MPxTransformationMatrix | [static] |
| copyValues(MPxTransformationMatrix *) | MPxTransformationMatrix | [virtual] |
| creator() | MPxTransformationMatrix | [static] |
| decomposeMatrix(const MMatrix &) | MPxTransformationMatrix | [protected, virtual] |
| eulerRotateOrientation(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | [virtual] |
| eulerRotation(MSpace::Space space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | [virtual] |
| isEquivalent(const MPxTransformationMatrix &, double tolerance=MMatrix_kTol) const | MPxTransformationMatrix | [virtual] |
| isEquivalent(const MTransformationMatrix &, double tolerance=MMatrix_kTol) const | MPxTransformationMatrix | [virtual] |
| isEquivalent(const MMatrix &, double tolerance=MMatrix_kTol) const | MPxTransformationMatrix | [virtual] |
| MPxTransformationMatrix() | MPxTransformationMatrix | |
| MPxTransformationMatrix(const MTransformationMatrix &) | MPxTransformationMatrix | |
| MPxTransformationMatrix(const MPxTransformationMatrix &) | MPxTransformationMatrix | |
| MPxTransformationMatrix(const MMatrix &) | MPxTransformationMatrix | |
| operator!=(const MPxTransformationMatrix &) | MPxTransformationMatrix | |
| operator!=(const MTransformationMatrix &) | MPxTransformationMatrix | |
| operator!=(const MMatrix &) | MPxTransformationMatrix | |
| operator<<(std::ostream &os, const MPxTransformationMatrix &m) | MPxTransformationMatrix | [friend] |
| operator=(const MPxTransformationMatrix &src) | MPxTransformationMatrix | |
| operator=(const MMatrix &src) | MPxTransformationMatrix | |
| operator=(const MTransformationMatrix &src) | MPxTransformationMatrix | |
| operator==(const MPxTransformationMatrix &) | MPxTransformationMatrix | |
| operator==(const MTransformationMatrix &) | MPxTransformationMatrix | |
| operator==(const MMatrix &) | MPxTransformationMatrix | |
| reverse() const | MPxTransformationMatrix | [virtual] |
| rotateBy(const MQuaternion &q, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | [virtual] |
| rotateBy(const MEulerRotation &e, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | [virtual] |
| rotateOrientation(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | [virtual] |
| rotatePivot(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | [virtual] |
| rotatePivotTranslation(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | [virtual] |
| rotateTo(const MQuaternion &q, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | [virtual] |
| rotateTo(const MEulerRotation &e, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | [virtual] |
| rotation(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | [virtual] |
| rotationOrder(MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | [virtual] |
| scale(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | [virtual] |
| scaleBy(const MVector &, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | [virtual] |
| scalePivot(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | [virtual] |
| scalePivotTranslation(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | [virtual] |
| scaleTo(const MVector &, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | [virtual] |
| setRotateOrientation(const MQuaternion &q, MSpace::Space=MSpace::kTransform, bool balance=true) | MPxTransformationMatrix | [virtual] |
| setRotateOrientation(const MEulerRotation &euler, MSpace::Space=MSpace::kTransform, bool balance=true) | MPxTransformationMatrix | [virtual] |
| setRotatePivot(const MPoint &, MSpace::Space=MSpace::kTransform, bool balance=true) | MPxTransformationMatrix | [virtual] |
| setRotatePivotTranslation(const MVector &vector, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | [virtual] |
| setRotationOrder(MTransformationMatrix::RotationOrder, bool preserve=true) | MPxTransformationMatrix | [virtual] |
| setScalePivot(const MPoint &, MSpace::Space=MSpace::kTransform, bool balance=true) | MPxTransformationMatrix | [virtual] |
| setScalePivotTranslation(const MVector &vector, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | [virtual] |
| shear(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | [virtual] |
| shearBy(const MVector &shear, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | [virtual] |
| shearTo(const MVector &shear, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | [virtual] |
| transformBy(const MTransformationMatrix &) | MPxTransformationMatrix | [virtual] |
| translateBy(const MVector &vector, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | [virtual] |
| translateTo(const MVector &vector, MSpace::Space=MSpace::kTransform) | MPxTransformationMatrix | [virtual] |
| translation(MSpace::Space=MSpace::kTransform, MStatus *ReturnStatus=NULL) const | MPxTransformationMatrix | [virtual] |
| typeId() const | MPxTransformationMatrix | [virtual] |
| unSquishIt() | MPxTransformationMatrix | [virtual] |
| unSquishMatrix() const | MPxTransformationMatrix | [virtual] |
| ~MPxTransformationMatrix() | MPxTransformationMatrix | [virtual] |