| height() const | MRenderTarget | |
| makeTargetCurrent() const | MRenderTarget | |
| width() const | MRenderTarget | |
| writeColorBuffer(const MImage &image, signed short x=0, signed short y=0, bool writeDepth=false) const | MRenderTarget |
| Autodesk® Maya® 2009 © 1997-2008 Autodesk, Inc. All rights reserved. |
Generated with
|