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This node will automatically create the transform/nurbsSurface pairs below it, depending on the number of surfaces it can evaluate at its input. If the number of surfaces available at the input side increases, more transform/nurbsSurface pairs are created. If the number decreases, the surfaces are made empty, but not removed. Each of the newly created surfaces will be added to the default rendering shader group, rather than to the one that is current for the surface created prior and reassigned.

Node nameParentsMFn typeCompatible function sets
surfaceVarGroupbaseGeometryVarGroupkSurfaceVarGroupkBase
kNamedObject
kDependencyNode
kDagNode
kTransform
kGeometryVarGroup
kSurfaceVarGroup

Related nodes

groupParts, groupId, makeGroup, baseGeometryVarGroup, meshVarGroup, geometryVarGroup, curveVarGroup, lodGroup, tweak

Attributes (2)

create, local

Long name (short name)TypeDefaultFlags
create (cr) nurbsSurfaceNULLarrayoutputinputconnectable
The input surfaces
local (l) nurbsSurfaceNULLarrayoutputconnectable
The output surfaces