Go to: Related nodes. Attributes.

This node creates a polygonal pipe according to the radius, length, thickness and number of subdivisions along height. UVs on the plane are created according to the texture attribute.

Node nameParentsMFn typeCompatible function sets
polyPipepolyPrimitivekPolyPipekBase
kNamedObject
kDependencyNode
kPolyCreator
kPolyPrimitive
kPolyPrism
kPolyPyramid
kPolyPipe

Related nodes

polyCreator, polyCreateFace, polyPrimitive, polyTorus, polyCube, polyCone, polySphere, polyCylinder, polyUnite, polyBoolOp, polyBlindData, mesh, polyPlane, polyPrism, polyPyramid

Attributes (9)

createUVs, height, radius, roundCap, subdivisionsAxis, subdivisionsCaps, subdivisionsHeight, texture, thickness

Long name (short name)TypeDefaultFlags
radius (r) distance (double)1.0cmoutputinputconnectablestorablekeyable
Radius of the pipe.
height (h) distance (double)2.0cmoutputinputconnectablestorablekeyable
Height of the pipe.
thickness (t) distance (double)0.5cmoutputinputconnectablestorablekeyable
Thickness of the pipe.
subdivisionsAxis (sa) integer20outputinputconnectablestorablekeyable
Subdivisions around the axis.
subdivisionsHeight (sh) integer1outputinputconnectablestorablekeyable
Subdivisions along the height.
subdivisionsCaps (sc) integer1outputinputconnectablestorablekeyable
Subdivisions along the thickness caps.
texture (tx) booltrueoutputinputconnectablestorable
Apply texture or not. this is an old attribute. This is unsupported and would be removed in a future release.
createUVs (cuv) booltrueoutputinputconnectablestorable
Create UVs or not.
roundCap (rcp) boolfalseoutputinputconnectablestorable
To indicate whether we need a round cap