Go to: Attributes.
Move UVs in the texture plane to avoid overlaps.
| Node name | Parents | MFn type | Compatible function sets |
|---|---|---|---|
| polyLayoutUV | polyModifierUV | kPolyLayoutUV | kBase kNamedObject kDependencyNode kMidModifier kPolyLayoutUV |
denseLayout, flipReversed, layout, layoutMethod, percentageSpace, rotateForBestFit, scale, separate
| Long name (short name) | Type | Default | Flags | ||
|---|---|---|---|---|---|
separate
(se)
| enum | 0 | |||
flipReversed
(fr)
| bool | true | |||
layout
(l)
| enum | 2 | |||
percentageSpace
(ps)
| float | 0 | |||
scale
(sc)
| enum | 1 | |||
denseLayout
(dl)
| bool | false | |||
rotateForBestFit
(rbf)
| enum | 0 | |||
layoutMethod
(lm)
| enum | 0 | |||