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This node defines a collection of objectSet nodes which are mutually exclusive of each other with respect to membership. That is, no member of an objectSet which is in a partition will also be a member of another objectSet if that objectSet is also in the same partition. Partitions are created and edited using the "partition" command. Mutual exclusivity is enforced by both the "sets" and "partition" commands.

The "renderPartition" defines the collection of shading groups which define which objects should be rendered. If an object or part of an object is not in a shading group, it will not be rendered.

A partition can have an annotation which is a text string associated with the partition. It can be used to describe the purpose of the partition.

Node nameParentsMFn typeCompatible function sets
partitionentitykPartitionkBase
kNamedObject
kDependencyNode
kPartition

Related nodes

objectSet

Attributes (4)

annotation, environment, partitionType, sets

Long name (short name)TypeDefaultFlags
sets (st) Messagen/aarrayinputconnectable
References to the objectSet nodes which are members of the partition.
annotation (an) stringNULLoutputinputstorable
A text string to annotate the partition.
partitionType (pt) enum0outputinputstorablehidden
Partitions can be of type: 0 = regular, 1 = render partition
environment (envr) Messagen/aoutputinputconnectable
Only used by ViCE for connection to the environment facade