Go to: Attributes.
Node used to store global hardware render attributes. By using
a node, these attributes will be read/written to file. There
should only be one of these nodes.
Node name | Parents | MFn type | Compatible function sets |
---|---|---|---|
hardwareRenderGlobals | dependNode | kHardwareRenderGlobals | kBase kNamedObject kDependencyNode kHardwareRenderGlobals |
blendSpecularWithAlpha, bumpTextureResolution, colorTextureResolution, culling, cullingThreshold, enableAcceleratedMultiSampling, enableEdgeAntiAliasing, enableGeometryMask, enableHighQualityLighting, enableMotionBlur, enableNonPowerOfTwoTexture, frameBufferFormat, graphicsHardwareGeometryCachingData, graphicsHardwareGeometryCachingIndexing, hardwareCodec, hardwareDepth, hardwareEnvironmentLookup, hardwareFrameRate, hardwareQual, lightIntensityThreshold, maximumGeometryCacheSize, motionBlurByFrame, numberOfExposures, numberOfSamples, shadingModel, shadowsObeyLightLinking, shadowsObeyShadowLinking, smallObjectCulling, textureCompression, transparencySorting, transparentShadowCasting, writeAlphaAsColor, writeZDepthAsColor
Long name (short name) | Type | Default | Flags | ||
---|---|---|---|---|---|
colorTextureResolution
(ctrs )
| integer | 128 | |||
bumpTextureResolution
(btrs )
| integer | 256 | |||
frameBufferFormat
(fbfm )
| enum | 0 | |||
enableHighQualityLighting
(ehql )
| bool | true | |||
enableAcceleratedMultiSampling
(eams )
| bool | true | |||
enableEdgeAntiAliasing
(eeaa )
| bool | false | |||
enableGeometryMask
(engm )
| bool | false | |||
numberOfSamples
(mes )
| enum | 0 | |||
enableMotionBlur
(emb )
| bool | false | |||
motionBlurByFrame
(mbbf )
| float | 1.000 | |||
numberOfExposures
(mbs )
| integer | 3 | |||
transparencySorting
(trm )
| enum | 0 | |||
transparentShadowCasting
(tshc )
| bool | true | |||
enableNonPowerOfTwoTexture
(enpt )
| bool | true | |||
culling
(clmt )
| enum | 0 | |||
textureCompression
(tcov )
| enum | 0 | |||
lightIntensityThreshold
(lith )
| float | 0.001 | |||
smallObjectCulling
(sobc )
| bool | true | |||
cullingThreshold
(cuth )
| float | 0.0 | |||
graphicsHardwareGeometryCachingData
(hgcd )
| bool | true | |||
graphicsHardwareGeometryCachingIndexing
(hgci )
| bool | true | |||
maximumGeometryCacheSize
(mgcs )
| integer | 64 | |||
writeAlphaAsColor
(twa )
| bool | false | |||
writeZDepthAsColor
(twz )
| bool | false | |||
hardwareCodec
(hwcc )
| integer | 1919706400 | |||
hardwareDepth
(hwdp )
| integer | 32 | |||
hardwareQual
(hwql )
| integer | 1024 | |||
hardwareFrameRate
(hwfr )
| integer | 24 | |||
shadowsObeyLightLinking
(soll )
| bool | true | |||
shadowsObeyShadowLinking
(sosl )
| bool | false | |||
blendSpecularWithAlpha
(bswa )
| bool | false | |||
shadingModel
(shml )
| enum | 0 | |||
hardwareEnvironmentLookup
(hwel )
| bool | false | |||